mirror of
https://github.com/DCFApixels/Unity-DebugX.git
synced 2025-09-17 17:34:35 +08:00
412 lines
13 KiB
C#
412 lines
13 KiB
C#
#undef DEBUG
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#if DEBUG
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#define DEV_MODE
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#endif
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using UnityEngine;
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using System.Collections.Generic;
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using System.Linq;
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using System;
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using Unity.Collections.LowLevel.Unsafe;
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using System.Buffers;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace DCFApixels
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{
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using IN = System.Runtime.CompilerServices.MethodImplAttribute;
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public static unsafe partial class DebugX
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{
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#region Utils Methods
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private static string GetGenericTypeName_Internal(Type type, int maxDepth, bool isFull)
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{
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#if (DEBUG && !DISABLE_DEBUG) || !REFLECTION_DISABLED //â äåáàæíûõ óòèëèòàõ REFLECTION_DISABLED òîëüêî â ðåëèçíîì áèëäå ðàáîòàåò
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string typeName = isFull ? type.FullName : type.Name;
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if (!type.IsGenericType || maxDepth == 0)
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{
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return typeName;
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}
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int genericInfoIndex = typeName.LastIndexOf('`');
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if (genericInfoIndex > 0)
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{
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typeName = typeName.Remove(genericInfoIndex);
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}
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string genericParams = "";
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Type[] typeParameters = type.GetGenericArguments();
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for (int i = 0; i < typeParameters.Length; ++i)
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{
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//÷òîáû ñòðîêà íå áûëà ñëèøêîì äëèííîé, èñïîëüçóþòñÿ ñîêðàùåííûå èìåíà äëÿ òèïîâ àðãóìåíòîâ
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string paramTypeName = GetGenericTypeName_Internal(typeParameters[i], maxDepth - 1, false);
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genericParams += (i == 0 ? paramTypeName : $", {paramTypeName}");
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}
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return $"{typeName}<{genericParams}>";
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#else
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Debug.LogWarning($"Reflection is not available, the {nameof(GetGenericTypeName_Internal)} method does not work.");
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return isFull ? type.FullName : type.Name;
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#endif
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}
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[IN(LINE)]
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public static float FastMagnitude(Vector3 v)
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{
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return FastSqrt(v.x * v.x + v.y * v.y + v.z * v.z);
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}
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[IN(LINE)]
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private static unsafe float FastSqrt(float number)
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{
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long i;
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float x2, y;
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const float threehalfs = 1.5F;
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x2 = number * 0.5F;
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y = number;
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i = *(long*)&y; // evil floating point bit level hacking
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i = 0x5f3759df - (i >> 1); // what the fuck?
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y = *(float*)&i;
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y = y * (threehalfs - (x2 * y * y)); // 1st iteration
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//y = y * ( threehalfs - ( x2 * y * y ) ); // 2nd iteration, this can be removed
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return 1 / y;
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}
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[IN(LINE)]
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private static int NextPow2(int v)
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{
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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return ++v;
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}
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private static Color[] _setColorBuffer = new Color[64];
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[IN(LINE)]
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static void AddColorsToMesh(Mesh mesh, Color color)
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{
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int vertexCount = mesh.vertexCount;
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if (_setColorBuffer.Length < vertexCount)
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{
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_setColorBuffer = new Color[NextPow2(vertexCount)];
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}
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for (int i = 0; i < mesh.vertexCount; i++)
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{
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_setColorBuffer[i] = color;
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}
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mesh.SetColors(_setColorBuffer, 0, vertexCount);
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}
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[IN(LINE)]
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private static bool IsGizmosRender()
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{
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bool result = true;
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#if UNITY_EDITOR
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result = Handles.ShouldRenderGizmos();
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#endif
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return result;
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}
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#endregion
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#region private StructList
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private interface IStructListElement<T>
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{
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void OnSwap(ref T element);
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}
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private struct StructList
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{
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internal Array _items;
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internal int _count;
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internal readonly bool _isUseArrayPool;
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private StructList(Array items, int count, bool isUseArrayPool)
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{
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_items = items;
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_count = count;
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_isUseArrayPool = isUseArrayPool;
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}
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public static StructList ConvertFrom<T>(StructList<T> list)
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{
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return new StructList(list._items, list._count, list._isUseArrayPool);
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}
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}
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[System.Diagnostics.DebuggerDisplay("Count: {Count}")]
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private struct StructList<T> : IDisposable
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{
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//private struct Dummy : IStructListElement<T>
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//{
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// public void OnSwap(ref T element) { }
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//}
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//private static IStructListElement<T> _internal = default(T) as IStructListElement<T> ?? default(Dummy);
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internal T[] _items;
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internal int _count;
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internal readonly bool _isUseArrayPool;
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private static readonly bool _isUnmanaged = UnsafeUtility.IsUnmanaged<T>();
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public bool IsCreated
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{
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[IN(LINE)]
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get { return _items != null; }
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}
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public int Count
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{
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[IN(LINE)]
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get { return _count; }
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}
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public int Capacity
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{
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[IN(LINE)]
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get { return _items.Length; }
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set
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{
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UpSize(value);
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}
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}
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public T this[int index]
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{
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[IN(LINE)]
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get
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{
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#if DEV_MODE
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if (index < 0 || index >= _count) { new ArgumentOutOfRangeException(); }
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#endif
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return _items[index];
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}
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[IN(LINE)]
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set
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{
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#if DEV_MODE
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if (index < 0 || index >= _count) { new ArgumentOutOfRangeException(); }
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#endif
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_items[index] = value;
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}
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}
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[IN(LINE)]
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public StructList(int minCapacity, bool useArrayPool = false)
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{
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minCapacity = NextPow2(minCapacity);
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if (useArrayPool)
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{
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_items = ArrayPool<T>.Shared.Rent(minCapacity);
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}
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else
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{
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_items = new T[minCapacity];
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}
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_count = 0;
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_isUseArrayPool = useArrayPool;
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}
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private StructList(StructList list)
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{
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_items = (T[])list._items;
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_count = list._count;
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_isUseArrayPool = list._isUseArrayPool;
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}
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[IN(LINE)]
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public void Add(T item)
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{
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UpSize(_count + 1);
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//_internal.OnSwap(ref item);
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_items[_count++] = item;
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}
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[IN(LINE)]
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public void AddRange(ReadOnlySpan<T> items)
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{
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UpSize(_count + items.Length);
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for (int i = 0; i < items.Length; i++)
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{
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//_internal.OnSwap(ref item);
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_items[_count++] = items[i];
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}
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}
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public void UpSize(int newMinSize)
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{
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if (newMinSize <= _items.Length) { return; }
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newMinSize = NextPow2(newMinSize);
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if (newMinSize <= _items.Length) { return; }
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if (_isUseArrayPool)
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{
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var newItems = ArrayPool<T>.Shared.Rent(newMinSize);
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for (int i = 0, iMax = _count; i < iMax; i++)
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{
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newItems[i] = _items[i];
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}
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ArrayPool<T>.Shared.Return(_items, !_isUnmanaged);
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_items = newItems;
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}
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else
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{
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Array.Resize(ref _items, newMinSize);
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}
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}
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[IN(LINE)]
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public int IndexOf(T item)
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{
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return Array.IndexOf(_items, item, 0, _count);
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}
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[IN(LINE)]
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public void SwapAt(int idnex1, int idnex2)
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{
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T tmp = _items[idnex1];
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_items[idnex1] = _items[idnex2];
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_items[idnex2] = tmp;
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//_internal.OnSwap(ref _items[idnex1]);
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//_internal.OnSwap(ref _items[idnex2]);
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}
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[IN(LINE)]
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public void FastRemoveAt(int index)
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{
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#if DEV_MODE
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if (index < 0 || index >= _count) { new ArgumentOutOfRangeException(); }
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#endif
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_items[index] = _items[--_count];
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//_internal.OnSwap(ref _items[index]);
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}
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[IN(LINE)]
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public void RemoveAt(int index)
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{
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#if DEV_MODE
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if (index < 0 || index >= _count) { new ArgumentOutOfRangeException(); }
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#endif
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_items[index] = _items[--_count];
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//_internal.OnSwap(ref _items[index]);
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_items[_count] = default;
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}
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[IN(LINE)]
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public void RemoveAtWithOrder(int index)
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{
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#if DEV_MODE
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if (index < 0 || index >= _count) { new ArgumentOutOfRangeException(); }
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#endif
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for (int i = index; i < _count; i++)
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{
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_items[i] = _items[i + 1];
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//_internal.OnSwap(ref _items[i]);
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}
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}
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[IN(LINE)]
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public bool Remove(T item)
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{
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int index = IndexOf(item);
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if (index >= 0)
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{
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RemoveAt(index);
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return true;
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}
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return false;
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}
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[IN(LINE)]
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public bool RemoveWithOrder(T item)
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{
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int index = IndexOf(item);
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if (index >= 0)
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{
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RemoveAtWithOrder(index);
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return true;
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}
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return false;
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}
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[IN(LINE)]
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public void FastClear()
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{
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_count = 0;
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}
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[IN(LINE)]
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public void Clear()
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{
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for (int i = 0; i < _count; i++)
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{
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_items[i] = default;
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}
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_count = 0;
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}
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[IN(LINE)]
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public ReadOnlySpan<T>.Enumerator GetEnumerator()
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{
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return new ReadOnlySpan<T>(_items, 0, _count).GetEnumerator();
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}
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[IN(LINE)]
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public Span<T> AsSpan()
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{
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return new Span<T>(_items, 0, _count);
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}
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[IN(LINE)]
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public ReadOnlySpan<T> AsReadOnlySpan()
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{
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return new ReadOnlySpan<T>(_items, 0, _count);
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}
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[IN(LINE)]
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public IEnumerable<T> ToEnumerable()
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{
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return _items.Take(_count);
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}
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[IN(LINE)]
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private static int NextPow2(int v)
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{
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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return ++v;
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}
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public void Dispose()
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{
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if (_isUseArrayPool)
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{
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ArrayPool<T>.Shared.Return(_items);
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}
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_items = null;
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_count = 0;
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}
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public static implicit operator StructList(StructList<T> a) => StructList.ConvertFrom(a);
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public static explicit operator StructList<T>(StructList a) => new StructList<T>(a);
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}
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#endregion
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#region private PinnedArray
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private static class DummyArray<T>
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{
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private readonly static T[] _array = new T[2];
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public static T[] Get()
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{
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return _array;
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}
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}
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private readonly struct PinnedArray<T> : IDisposable where T : unmanaged
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{
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public readonly T[] Array;
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public readonly T* Ptr;
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public readonly ulong Handle;
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public PinnedArray(T[] array, T* ptr, ulong handle)
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{
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Array = array;
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Ptr = ptr;
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Handle = handle;
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}
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public static PinnedArray<T> Pin(T[] array)
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{
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return new PinnedArray<T>(array, (T*)UnsafeUtility.PinGCArrayAndGetDataAddress(array, out ulong handle), handle);
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}
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public void Dispose()
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{
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if (Ptr != null)
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{
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UnsafeUtility.ReleaseGCObject(Handle);
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}
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}
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public PinnedArray<U> As<U>() where U : unmanaged
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{
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T[] array = Array;
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U[] newArray = UnsafeUtility.As<T[], U[]>(ref array);
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return new PinnedArray<U>(newArray, (U*)Ptr, Handle);
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}
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}
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#endregion
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}
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} |