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28 lines
537 B
C#
28 lines
537 B
C#
using UnityEngine;
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namespace DCFApixels.DebugXCore
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{
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public interface IDrawHandler
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{
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Color Color { get; }
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float Duration { get; }
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}
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public interface IDrawPositionHandler
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{
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Vector3 Position { get; }
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}
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public interface IDrawRotationHandler
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{
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Quaternion Rotation { get; }
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}
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public interface IDrawScaleHandler
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{
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Vector3 Scale { get; }
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}
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public interface IDrawLineHandler
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{
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Vector3 Start { get; }
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Vector3 End { get; }
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}
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}
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