Unity-DebugX/Runtime
2025-03-12 22:33:58 +08:00
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Gizmos add defines for physics 2025-03-12 21:49:38 +08:00
Internal fix 2025-03-06 13:14:54 +08:00
Materials finish update render & materials 2025-03-05 10:54:43 +08:00
Meshes add new gizmos 2025-02-26 13:53:33 +08:00
Resources finish update render & materials 2025-03-05 10:54:43 +08:00
Shaders fix fake light 2025-03-05 13:29:27 +08:00
Utils Merge branch 'dev_text' into dev 2025-03-05 18:58:27 +08:00
Consts.cs update define symbols 2025-03-12 22:33:58 +08:00
Consts.cs.meta init 2025-02-22 17:25:54 +08:00
DebugX.cs fix 2025-03-06 13:14:54 +08:00
DebugX.cs.meta init 2025-02-22 17:25:54 +08:00
DebugX.globals.cs polishing 2025-02-24 17:59:44 +08:00
DebugX.globals.cs.meta polishing 2025-02-24 13:16:30 +08:00
Gizmos.meta init 2025-02-22 17:25:54 +08:00
Internal.meta init 2025-02-22 17:25:54 +08:00
Materials.meta init 2025-02-22 17:25:54 +08:00
Meshes.meta init 2025-02-22 17:25:54 +08:00
Resources.meta init 2025-02-22 17:25:54 +08:00
Shaders.meta update 2025-02-24 10:47:07 +08:00
Utils.meta init 2025-02-22 17:25:54 +08:00