com.alicizax.kybernetik.ani.../Samples~/08 Animator Controllers/02 3D Game Kit/DependencyWarning3DGameKit.cs
陈思海 3e7c253249 init
2025-01-08 15:26:57 +08:00

52 lines
1.9 KiB
C#

// Animancer // https://kybernetik.com.au/animancer // Copyright 2018-2024 Kybernetik //
#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
namespace Animancer.Samples.AnimatorControllers.GameKit
{
/// <summary>Warns the user if the 3D Game Kit is missing.</summary>
///
/// <remarks>
/// <strong>Sample:</strong>
/// <see href="https://kybernetik.com.au/animancer/docs/samples/animator-controllers/3d-game-kit">
/// 3D Game Kit</see>
/// </remarks>
///
/// https://kybernetik.com.au/animancer/api/Animancer.Samples.AnimatorControllers.GameKit/DependencyWarning3DGameKit
///
[AddComponentMenu(Strings.SamplesMenuPrefix + "Game Kit - Dependency Warning")]
[AnimancerHelpUrl(typeof(DependencyWarning3DGameKit))]
public class DependencyWarning3DGameKit : MonoBehaviour
{
/************************************************************************************************************************/
[SerializeField]
private GameObject _Reference;
/************************************************************************************************************************/
protected virtual void OnValidate()
{
if (_Reference == null)
return;
if (PrefabUtility.GetPrefabInstanceStatus(_Reference) != PrefabInstanceStatus.MissingAsset)
return;
if (EditorUtility.DisplayDialog(
"3D Game Kit Lite Required",
"The 3D Game Kit Lite is required for this sample",
"Open Asset Store",
"OK"))
Application.OpenURL("https://assetstore.unity.com/packages/templates/tutorials/3d-game-kit-lite-135162");
}
/************************************************************************************************************************/
}
}
#endif