com.alicizax.kyrylokuzyk.pr.../package.json

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{
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"name": "com.kyrylokuzyk.primetween",
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"displayName": "PrimeTween",
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"version": "1.3.1",
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"unity": "2018.4",
"author": {
"name": "Kyrylo Kuzyk"
},
"samples": [
{
"displayName": "Examples",
"path": "Samples~/Examples"
}
],
"hideInEditor": false,
"description": "PrimeTween is a high-performance, allocation-free animation library for Unity.\n\nAnimate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.\n\nEnjoying PrimeTween? Consider leaving an honest review on Asset Store.",
"keywords": [
"Tween",
"Easing",
"Delay",
"Sequence",
"Shake",
"Screen Shake",
"Camera Shake",
"Game Feel",
"Feel",
"Interpolation",
"Performance",
"Zero-allocation",
"Ease",
"Tweening",
"Animate"
],
"documentationUrl": "https://github.com/KyryloKuzyk/PrimeTween",
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"changelogUrl": "https://github.com/KyryloKuzyk/PrimeTween/blob/main/changelog.md",
"_upm": {
"changelog": "### Added\n- Add Edit mode support, so animations can be played in Editor without entering the Play mode. https://github.com/KyryloKuzyk/PrimeTween/discussions/62\n- PrimeTween can now be installed via Unity Package Manager.\n- Demo project: add 'Play Animation' button to Inspector to preview animations in Edit mode without entering Play mode.\n- Add the experimental `ResetAfterComplete()` method to reset animations to the initial value before completion. https://github.com/KyryloKuzyk/PrimeTween/discussions/153\n- Add the experimental `PrimeTweenConfig.ManualInitialize()` to initialize PrimeTween before `RuntimeInitializeLoadType.BeforeSceneLoad`. https://github.com/KyryloKuzyk/PrimeTween/issues/150\n- Add `Tween.VisualElementOpacity()` method to animate the `VisualElement.style.opacity` property. Also, extend `Tween.Color/Alpha` methods to also work with VisualElement.\n\n### Changed\n- Passing `null` to `OnComplete()` is now allowed and no longer results in an error. https://github.com/KyryloKuzyk/PrimeTween/discussions/164\n\n### Fixed\n- Fixed: PrimeTween doesn't work after scripts are recompiled while playing in Editor when the 'Recompile And Continue Playing' setting is enabled.\n"
},
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"repository": {
"url": "git@bitbucket.org:stampedegames/primetween.git",
"type": "git",
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"revision": "27eb75868b655a65d221346120940366e3e9127c"
},
"_fingerprint": "ce784e871a4e69c031f1e786977e82a7"
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}