12 lines
288 B
C#
12 lines
288 B
C#
using System.Collections.Generic;
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using AlicizaX.AnimationFlow.Runtime;
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using UnityEngine;
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namespace AlicizaX.AnimationFlow.Editor {
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public class AnimationFlowSerialize {
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public string flag;
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[SerializeReference]
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public List<ActionNode> nodes = new();
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}
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}
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