20 lines
506 B
C#
20 lines
506 B
C#
using UnityEditor;
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using UnityEngine;
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namespace AlicizaX.AnimationFlow.Editor
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{
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[CanEditMultipleObjects]
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[CustomEditor(typeof(Runtime.AnimationFlow), true)]
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public class AnimationFlowInspector : UnityEditor.Editor
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{
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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if (GUILayout.Button("Open Graph"))
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{
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UnityEditor.EditorApplication.ExecuteMenuItem("Window/AnimationGraph");
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}
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}
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}
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}
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