com.alicizax.unity.animatio.../Editor/Data/AnimationFlowSerialize.cs
陈思海 11e5744b46 init
2025-02-07 16:05:13 +08:00

12 lines
288 B
C#

using System.Collections.Generic;
using AlicizaX.AnimationFlow.Runtime;
using UnityEngine;
namespace AlicizaX.AnimationFlow.Editor {
public class AnimationFlowSerialize {
public string flag;
[SerializeReference]
public List<ActionNode> nodes = new();
}
}