com.alicizax.unity.animatio.../Runtime/Core/Node/Editor_ActionNode.cs
陈思海 11e5744b46 init
2025-02-07 16:05:13 +08:00

17 lines
304 B
C#

using UnityEngine;
namespace AlicizaX.AnimationFlow.Runtime
{
#if UNITY_EDITOR
public abstract partial class ActionNode
{
[HideInInspector]
public Vector2 nodePos; //GraphView使用
[HideInInspector]
public string uuid; //GraphView映射的Id
}
#endif
}