using System; using YooAsset; using static Cysharp.Threading.Tasks.Internal.Error; namespace Cysharp.Threading.Tasks { public static class AsyncOperationBaseExtensions { public static UniTask.Awaiter GetAwaiter(this AsyncOperationBase handle) { return ToUniTask(handle).GetAwaiter(); } public static UniTask ToUniTask(this AsyncOperationBase handle, IProgress progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update) { ThrowArgumentNullException(handle, nameof(handle)); if (handle.IsDone) { return UniTask.CompletedTask; } return new UniTask( AsyncOperationBaserConfiguredSource.Create(handle, timing, progress, out var token), token ); } sealed class AsyncOperationBaserConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode { private static TaskPool _pool; private AsyncOperationBaserConfiguredSource _nextNode; private readonly Action _continuationAction; private AsyncOperationBase _handle; private IProgress _progress; private bool _completed; private UniTaskCompletionSourceCore _core; public ref AsyncOperationBaserConfiguredSource NextNode => ref _nextNode; static AsyncOperationBaserConfiguredSource() { TaskPool.RegisterSizeGetter(typeof(AsyncOperationBaserConfiguredSource), () => _pool.Size); } AsyncOperationBaserConfiguredSource() { _continuationAction = Continuation; } public static IUniTaskSource Create(AsyncOperationBase handle, PlayerLoopTiming timing, IProgress progress, out short token) { if (!_pool.TryPop(out var result)) { result = new AsyncOperationBaserConfiguredSource(); } result._handle = handle; result._progress = progress; result._completed = false; TaskTracker.TrackActiveTask(result, 3); if (progress != null) { PlayerLoopHelper.AddAction(timing, result); } handle.Completed += result._continuationAction; token = result._core.Version; return result; } private void Continuation(AsyncOperationBase _) { _handle.Completed -= _continuationAction; if (_completed) { TryReturn(); } else { _completed = true; if (_handle.Status == EOperationStatus.Failed) { _core.TrySetException(new Exception(_handle.Error)); } else { _core.TrySetResult(AsyncUnit.Default); } } } private bool TryReturn() { TaskTracker.RemoveTracking(this); _core.Reset(); _handle = default; _progress = default; return _pool.TryPush(this); } public UniTaskStatus GetStatus(short token) => _core.GetStatus(token); public void OnCompleted(Action continuation, object state, short token) { _core.OnCompleted(continuation, state, token); } public void GetResult(short token) { _core.GetResult(token); } public UniTaskStatus UnsafeGetStatus() => _core.UnsafeGetStatus(); public bool MoveNext() { if (_completed) { TryReturn(); return false; } if (!_handle.IsDone) { _progress?.Report(_handle.Progress); } return true; } } } }