311 lines
9.0 KiB
C#
311 lines
9.0 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Buffers;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace System.Text
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{
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internal ref partial struct ValueStringBuilder
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{
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private char[]? _arrayToReturnToPool;
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private Span<char> _chars;
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private int _pos;
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public ValueStringBuilder(Span<char> initialBuffer)
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{
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_arrayToReturnToPool = null;
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_chars = initialBuffer;
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_pos = 0;
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}
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public ValueStringBuilder(int initialCapacity)
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{
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_arrayToReturnToPool = ArrayPool<char>.Shared.Rent(initialCapacity);
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_chars = _arrayToReturnToPool;
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_pos = 0;
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}
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public int Length
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{
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get => _pos;
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set
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{
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Debug.Assert(value >= 0);
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Debug.Assert(value <= _chars.Length);
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_pos = value;
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}
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}
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public int Capacity => _chars.Length;
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public void EnsureCapacity(int capacity)
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{
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if (capacity > _chars.Length)
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{
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Grow(capacity - _pos);
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}
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}
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/// <summary>
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/// Get a pinnable reference to the builder.
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/// Does not ensure there is a null char after <see cref="Length"/>
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/// This overload is pattern matched in the C# 7.3+ compiler so you can omit
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/// the explicit method call, and write eg "fixed (char* c = builder)"
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/// </summary>
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public ref char GetPinnableReference()
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{
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return ref MemoryMarshal.GetReference(_chars);
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}
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/// <summary>
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/// Get a pinnable reference to the builder.
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/// </summary>
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/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
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public ref char GetPinnableReference(bool terminate)
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{
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if (terminate)
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{
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EnsureCapacity(Length + 1);
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_chars[Length] = '\0';
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}
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return ref MemoryMarshal.GetReference(_chars);
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}
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public ref char this[int index]
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{
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get
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{
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Debug.Assert(index < _pos);
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return ref _chars[index];
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}
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}
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public override string ToString()
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{
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string s = _chars.Slice(0, _pos).ToString();
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Dispose();
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return s;
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}
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/// <summary>Returns the underlying storage of the builder.</summary>
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public Span<char> RawChars => _chars;
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/// <summary>
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/// Returns a span around the contents of the builder.
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/// </summary>
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/// <param name="terminate">Ensures that the builder has a null char after <see cref="Length"/></param>
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public ReadOnlySpan<char> AsSpan(bool terminate)
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{
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if (terminate)
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{
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EnsureCapacity(Length + 1);
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_chars[Length] = '\0';
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}
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return _chars.Slice(0, _pos);
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}
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public ReadOnlySpan<char> AsSpan() => _chars.Slice(0, _pos);
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public ReadOnlySpan<char> AsSpan(int start) => _chars.Slice(start, _pos - start);
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public ReadOnlySpan<char> AsSpan(int start, int length) => _chars.Slice(start, length);
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public bool TryCopyTo(Span<char> destination, out int charsWritten)
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{
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if (_chars.Slice(0, _pos).TryCopyTo(destination))
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{
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charsWritten = _pos;
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Dispose();
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return true;
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}
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else
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{
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charsWritten = 0;
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Dispose();
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return false;
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}
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}
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public void Insert(int index, char value, int count)
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{
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if (_pos > _chars.Length - count)
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{
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Grow(count);
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}
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int remaining = _pos - index;
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_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
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_chars.Slice(index, count).Fill(value);
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_pos += count;
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}
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public void Insert(int index, string s)
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{
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if (s == null)
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{
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return;
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}
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int count = s.Length;
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if (_pos > (_chars.Length - count))
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{
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Grow(count);
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}
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int remaining = _pos - index;
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_chars.Slice(index, remaining).CopyTo(_chars.Slice(index + count));
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s.AsSpan().CopyTo(_chars.Slice(index));
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_pos += count;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Append(char c)
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{
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int pos = _pos;
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if ((uint)pos < (uint)_chars.Length)
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{
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_chars[pos] = c;
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_pos = pos + 1;
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}
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else
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{
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GrowAndAppend(c);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Append(string s)
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{
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if (s == null)
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{
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return;
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}
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int pos = _pos;
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if (s.Length == 1 && (uint)pos < (uint)_chars.Length) // very common case, e.g. appending strings from NumberFormatInfo like separators, percent symbols, etc.
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{
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_chars[pos] = s[0];
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_pos = pos + 1;
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}
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else
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{
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AppendSlow(s);
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}
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}
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private void AppendSlow(string s)
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{
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int pos = _pos;
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if (pos > _chars.Length - s.Length)
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{
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Grow(s.Length);
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}
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s.AsSpan().CopyTo(_chars.Slice(pos));
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_pos += s.Length;
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}
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public void Append(char c, int count)
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{
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if (_pos > _chars.Length - count)
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{
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Grow(count);
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}
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Span<char> dst = _chars.Slice(_pos, count);
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for (int i = 0; i < dst.Length; i++)
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{
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dst[i] = c;
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}
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_pos += count;
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}
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public unsafe void Append(char* value, int length)
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{
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int pos = _pos;
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if (pos > _chars.Length - length)
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{
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Grow(length);
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}
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Span<char> dst = _chars.Slice(_pos, length);
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for (int i = 0; i < dst.Length; i++)
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{
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dst[i] = *value++;
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}
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_pos += length;
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}
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public void Append(ReadOnlySpan<char> value)
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{
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int pos = _pos;
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if (pos > _chars.Length - value.Length)
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{
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Grow(value.Length);
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}
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value.CopyTo(_chars.Slice(_pos));
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_pos += value.Length;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Span<char> AppendSpan(int length)
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{
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int origPos = _pos;
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if (origPos > _chars.Length - length)
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{
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Grow(length);
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}
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_pos = origPos + length;
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return _chars.Slice(origPos, length);
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void GrowAndAppend(char c)
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{
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Grow(1);
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Append(c);
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}
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/// <summary>
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/// Resize the internal buffer either by doubling current buffer size or
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/// by adding <paramref name="additionalCapacityBeyondPos"/> to
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/// <see cref="_pos"/> whichever is greater.
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/// </summary>
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/// <param name="additionalCapacityBeyondPos">
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/// Number of chars requested beyond current position.
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/// </param>
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[MethodImpl(MethodImplOptions.NoInlining)]
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private void Grow(int additionalCapacityBeyondPos)
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{
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Debug.Assert(additionalCapacityBeyondPos > 0);
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Debug.Assert(_pos > _chars.Length - additionalCapacityBeyondPos, "Grow called incorrectly, no resize is needed.");
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char[] poolArray = ArrayPool<char>.Shared.Rent(Math.Max(_pos + additionalCapacityBeyondPos, _chars.Length * 2));
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_chars.Slice(0, _pos).CopyTo(poolArray);
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char[]? toReturn = _arrayToReturnToPool;
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_chars = _arrayToReturnToPool = poolArray;
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if (toReturn != null)
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{
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ArrayPool<char>.Shared.Return(toReturn);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Dispose()
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{
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char[]? toReturn = _arrayToReturnToPool;
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this = default; // for safety, to avoid using pooled array if this instance is erroneously appended to again
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if (toReturn != null)
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{
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ArrayPool<char>.Shared.Return(toReturn);
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}
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}
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}
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} |