diff --git a/Editor/Build/BuildCLI/TestBuildCLI.cs b/Editor/Build/BuildCLI/JenkinsBuildCLI.cs similarity index 98% rename from Editor/Build/BuildCLI/TestBuildCLI.cs rename to Editor/Build/BuildCLI/JenkinsBuildCLI.cs index 164f6d9..b0a67d7 100644 --- a/Editor/Build/BuildCLI/TestBuildCLI.cs +++ b/Editor/Build/BuildCLI/JenkinsBuildCLI.cs @@ -7,7 +7,7 @@ using YooAsset.Editor; namespace BuildCLI { - public static class TestBuildCLI + public static class JenkinsBuildCLI { [MenuItem("Test/Build Offline Exe")] public static void TestBuildExe() diff --git a/Editor/Build/BuildCLI/TestBuildCLI.cs.meta b/Editor/Build/BuildCLI/JenkinsBuildCLI.cs.meta similarity index 100% rename from Editor/Build/BuildCLI/TestBuildCLI.cs.meta rename to Editor/Build/BuildCLI/JenkinsBuildCLI.cs.meta diff --git a/Editor/ToolBar/SwitchSceneToolBar.cs b/Editor/ToolBar/SwitchSceneToolBar.cs index f0631ed..c73c193 100644 --- a/Editor/ToolBar/SwitchSceneToolBar.cs +++ b/Editor/ToolBar/SwitchSceneToolBar.cs @@ -40,8 +40,8 @@ public class SwitchSceneToolBar : IMGUIContainer GUILayout.EndHorizontal(); } - static string[] ScenePath = new[] { "Assets/Bundles/Scenes/", "Assets/Scenes/" }; - private static string RootScenePath = "Assets/Bundles/Scenes/"; + static string[] ScenePath = new[] { "Assets/Bundles/", "Assets/Scenes/" }; + private static string RootScenePath = "Assets/Bundles/"; private static string BundleScenePath = "Assets/Scenes/"; static void DrawSwithSceneDropdownMenus()