update
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7137cc0c81
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@ -9,7 +9,7 @@ using System.IO;
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public class EditorIcons : EditorWindow
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public class EditorIcons : EditorWindow
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{
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{
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[MenuItem("Tools/Extension/Editor Icons %e", priority = -1001)]
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[MenuItem("AlicizaX/Extension/Editor Icons %e", priority = -1001)]
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public static void EditorIconsOpen()
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public static void EditorIconsOpen()
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{
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{
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#if UNITY_2018
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#if UNITY_2018
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@ -5,7 +5,7 @@ using UnityEngine;
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public class AtlasConfigWindow : EditorWindow
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public class AtlasConfigWindow : EditorWindow
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{
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{
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[MenuItem("Tools/Extension/图集工具/Configuration Panel")]
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[MenuItem("AlicizaX/Extension/图集工具/Configuration Panel")]
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public static void ShowWindow()
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public static void ShowWindow()
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{
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{
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GetWindow<AtlasConfigWindow>("Atlas Config").minSize = new Vector2(500, 600);
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GetWindow<AtlasConfigWindow>("Atlas Config").minSize = new Vector2(500, 600);
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@ -110,7 +110,7 @@ public static class EditorSpriteSaveInfo
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}
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}
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}
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}
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[MenuItem("Tools/Extension/图集工具/ForceGenerateAll")]
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[MenuItem("AlicizaX/Extension/图集工具/ForceGenerateAll")]
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public static void ForceGenerateAll()
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public static void ForceGenerateAll()
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{
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{
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_atlasMap.Clear();
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_atlasMap.Clear();
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@ -40,7 +40,7 @@ namespace TEngine.Editor
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mAssetTreeView?.OnGUI(new Rect(0, _toolbarGUIStyle.fixedHeight, position.width, position.height - _toolbarGUIStyle.fixedHeight));
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mAssetTreeView?.OnGUI(new Rect(0, _toolbarGUIStyle.fixedHeight, position.width, position.height - _toolbarGUIStyle.fixedHeight));
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}
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}
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[MenuItem("Tools/Extension/查找资产引用 _F10", false, 100)]
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[MenuItem("AlicizaX/Extension/查找资产引用 _F10", false, 100)]
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public static void FindRef()
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public static void FindRef()
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{
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{
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InitDataIfNeeded();
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InitDataIfNeeded();
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@ -18,7 +18,7 @@ public class UnityTexturePackerEditor : EditorWindow
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private string lastJson = "";
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private string lastJson = "";
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private string lastAtlasPath = "";
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private string lastAtlasPath = "";
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[MenuItem("Tools/Extension/Texture Packer")]
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[MenuItem("AlicizaX/Extension/Texture Packer")]
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public static void ShowWindow()
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public static void ShowWindow()
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{
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{
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var w = GetWindow<UnityTexturePackerEditor>("Texture Packer");
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var w = GetWindow<UnityTexturePackerEditor>("Texture Packer");
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@ -2,7 +2,7 @@
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{
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{
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internal static class ToolInfo
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internal static class ToolInfo
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{
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{
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public const string COMPANY_NAME = "Tools/Extension/Toolbar";
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public const string COMPANY_NAME = "AlicizaX/Extension/Toolbar";
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public const string EDITOR_MENU_BASE = COMPANY_NAME + "/" ;
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public const string EDITOR_MENU_BASE = COMPANY_NAME + "/" ;
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}
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}
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}
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}
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