// using Paps.UnityToolbarExtenderUIToolkit; // using UnityEditor; // using UnityEngine; // using UnityEngine.UIElements; // // [MainToolbarElement(id: "BuildSettingWindow", alignment: ToolbarAlign.Right, order: 3)] // public class BuildSettingWindow : IMGUIContainer // { // private GUIContent buildBtContent; // // public void InitializeElement() // { // buildBtContent = EditorGUIUtility.TrTextContentWithIcon("Build App/Hotfix", "打新包/打热更", EditorGUIUtility.IconContent("d_BuildSettings.Standalone").image); // onGUIHandler = MyGUIMethod; // } // // private void MyGUIMethod() // { // GUILayout.BeginHorizontal(); // // if (GUILayout.Button(buildBtContent, EditorStyles.toolbarButton, GUILayout.MaxWidth(125))) // Debug.Log("GUI Button clicked"); // // GUILayout.EndHorizontal(); // } // }