31 lines
1.4 KiB
C#
31 lines
1.4 KiB
C#
using System;
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namespace Paps.UnityToolbarExtenderUIToolkit
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{
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[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
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public class MainToolbarElementAttribute : Attribute
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{
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public string Id { get; }
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public ToolbarAlign Alignment { get; }
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public int Order { get; }
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public bool UseRecommendedStyles { get; }
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/// <summary>
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/// Mark a class derived from VisualElement to be found by toolbar extender
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/// </summary>
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/// <param name="id">Id of element. Must be unique. In case of collision, first found is used</param>
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/// <param name="alignment">Left or right to play buttons. Ignored if inside a group</param>
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/// <param name="order">Order in which this element will be displayed in toolbar. Ignored if inside a group</param>
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/// <param name="useRecommendedStyles">True if this element should use recommended styles. Set it to false if you want to style the visual element yourself.</param>
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/// <param name="name"></param>
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public MainToolbarElementAttribute(string id, ToolbarAlign alignment = ToolbarAlign.Left,
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int order = 0,
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bool useRecommendedStyles = true)
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{
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Id = id;
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Alignment = alignment;
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Order = order;
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UseRecommendedStyles = useRecommendedStyles;
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}
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}
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} |