com.alicizax.unity.entry/Runtime/GameApp.Network.cs

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#if ALICIZAX_NETWORK_SUPPORT
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using AlicizaX.Network.Runtime;
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using AlicizaX;
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public static partial class GameApp
{
/// <summary>
/// 获取网络组件。
/// </summary>
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public static INetworkModule Network
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{
get
{
if (_network == null)
{
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_network = ModuleSystem.GetModule<INetworkModule>();
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}
return _network;
}
}
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internal static INetworkModule _network;
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}
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#endif