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|
incidental, or consequential damages of any character arising as a
|
||||||
|
result of this License or out of the use or inability to use the
|
||||||
|
Work (including but not limited to damages for loss of goodwill,
|
||||||
|
work stoppage, computer failure or malfunction, or any and all
|
||||||
|
other commercial damages or losses), even if such Contributor
|
||||||
|
has been advised of the possibility of such damages.
|
||||||
|
|
||||||
|
9. Accepting Warranty or Additional Liability. While redistributing
|
||||||
|
the Work or Derivative Works thereof, You may choose to offer,
|
||||||
|
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||||
|
or other liability obligations and/or rights consistent with this
|
||||||
|
License. However, in accepting such obligations, You may act only
|
||||||
|
on Your own behalf and on Your sole responsibility, not on behalf
|
||||||
|
of any other Contributor, and only if You agree to indemnify,
|
||||||
|
defend, and hold each Contributor harmless for any liability
|
||||||
|
incurred by, or claims asserted against, such Contributor by reason
|
||||||
|
of your accepting any such warranty or additional liability.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
APPENDIX: How to apply the Apache License to your work.
|
||||||
|
|
||||||
|
To apply the Apache License to your work, attach the following
|
||||||
|
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||||
|
replaced with your own identifying information. (Don't include
|
||||||
|
the brackets!) The text should be enclosed in the appropriate
|
||||||
|
comment syntax for the file format. We also recommend that a
|
||||||
|
file or class name and description of purpose be included on the
|
||||||
|
same "printed page" as the copyright notice for easier
|
||||||
|
identification within third-party archives.
|
||||||
|
|
||||||
|
Copyright [2023] [ALianBlank of copyright owner][alianblank@outlook.com][https://alianblank.com/]
|
||||||
|
|
||||||
|
Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
you may not use this file except in compliance with the License.
|
||||||
|
You may obtain a copy of the License at
|
||||||
|
|
||||||
|
http://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
|
||||||
|
Unless required by applicable law or agreed to in writing, software
|
||||||
|
distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
See the License for the specific language governing permissions and
|
||||||
|
limitations under the License.
|
7
LICENSE.md.meta
Normal file
7
LICENSE.md.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 76f756c456bae28489f6742ad44e847b
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Runtime.meta
Normal file
8
Runtime.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6494670e54271f042bb2b76ae9a03091
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
29
Runtime/AlicizaX.Entry.Runtime.asmdef
Normal file
29
Runtime/AlicizaX.Entry.Runtime.asmdef
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
{
|
||||||
|
"name": "AlicizaX.Entry.Runtime",
|
||||||
|
"rootNamespace": "",
|
||||||
|
"references": [
|
||||||
|
"GUID:75b6f2078d190f14dbda4a5b747d709c",
|
||||||
|
"GUID:2393d135922de5c4ab12e74f1e397920",
|
||||||
|
"GUID:f318a940a77af754eb1172da9dc1b400",
|
||||||
|
"GUID:be2f20a77f3232f44b9711ef43234aac",
|
||||||
|
"GUID:56115dc8e38144842823f4ee0dcad88b",
|
||||||
|
"GUID:8b8e344bafed3e54eb291c1d5d2319b8",
|
||||||
|
"GUID:4041d17782e62754ba8777fe2dfb6b27",
|
||||||
|
"GUID:36daef23b46453a428399f7b34700c1a",
|
||||||
|
"GUID:000cc1eaf688c5246be5328cb0cf16c8",
|
||||||
|
"GUID:0d00816689626d846bd06cd779413413",
|
||||||
|
"GUID:198eb6af143bbc4488e2779d96697e06",
|
||||||
|
"GUID:fa962577ca32d0e429a1ff4b4d30f43c",
|
||||||
|
"GUID:a19b414bea3b97240a91aeab9a8eab36",
|
||||||
|
"GUID:e9c35c8938f782649bb7e670099ca425"
|
||||||
|
],
|
||||||
|
"includePlatforms": [],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": true,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": [],
|
||||||
|
"versionDefines": [],
|
||||||
|
"noEngineReferences": false
|
||||||
|
}
|
7
Runtime/AlicizaX.Entry.Runtime.asmdef.meta
Normal file
7
Runtime/AlicizaX.Entry.Runtime.asmdef.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5553d74549d54e74cb548b3ab58a8483
|
||||||
|
AssemblyDefinitionImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
23
Runtime/GameApp.Audio.cs
Normal file
23
Runtime/GameApp.Audio.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using AlicizaX.Runtime;
|
||||||
|
using AlicizaX.Audio.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取声音组件。
|
||||||
|
/// </summary>
|
||||||
|
public static AudioComponent Audio
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_audio == null)
|
||||||
|
{
|
||||||
|
_audio = GameEntry.GetComponent<AudioComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _audio;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static AudioComponent _audio;
|
||||||
|
}
|
3
Runtime/GameApp.Audio.cs.meta
Normal file
3
Runtime/GameApp.Audio.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3e9812a7462843d48a0660209e7bf8aa
|
||||||
|
timeCreated: 1737440423
|
23
Runtime/GameApp.Config.cs
Normal file
23
Runtime/GameApp.Config.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using AlicizaX.Config.Runtime;
|
||||||
|
using AlicizaX.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取配置组件。
|
||||||
|
/// </summary>
|
||||||
|
public static ConfigComponent Config
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_config == null)
|
||||||
|
{
|
||||||
|
_config = GameEntry.GetComponent<ConfigComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _config;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ConfigComponent _config;
|
||||||
|
}
|
3
Runtime/GameApp.Config.cs.meta
Normal file
3
Runtime/GameApp.Config.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 34737ac17a5944d894d2310d8bab4765
|
||||||
|
timeCreated: 1737440423
|
24
Runtime/GameApp.Event.cs
Normal file
24
Runtime/GameApp.Event.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
|
||||||
|
using AlicizaX.Event.Runtime;
|
||||||
|
using AlicizaX.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取事件组件。
|
||||||
|
/// </summary>
|
||||||
|
public static EventComponent Event
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_event == null)
|
||||||
|
{
|
||||||
|
_event = GameEntry.GetComponent<EventComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _event;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static EventComponent _event;
|
||||||
|
}
|
3
Runtime/GameApp.Event.cs.meta
Normal file
3
Runtime/GameApp.Event.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2e0999688b78457eae4e60d1615d5ddc
|
||||||
|
timeCreated: 1737440423
|
24
Runtime/GameApp.EventKit.cs
Normal file
24
Runtime/GameApp.EventKit.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
|
||||||
|
using AlicizaX.EventKit.Runtime;
|
||||||
|
using AlicizaX.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取事件组件。
|
||||||
|
/// </summary>
|
||||||
|
public static EventKitComponent EventKit
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_eventkit == null)
|
||||||
|
{
|
||||||
|
_eventkit = GameEntry.GetComponent<EventKitComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _eventkit;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static EventKitComponent _eventkit;
|
||||||
|
}
|
3
Runtime/GameApp.EventKit.cs.meta
Normal file
3
Runtime/GameApp.EventKit.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3a16e2e6312148399ed258fd422a57a2
|
||||||
|
timeCreated: 1737440954
|
23
Runtime/GameApp.Fsm.cs
Normal file
23
Runtime/GameApp.Fsm.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using AlicizaX.Runtime;
|
||||||
|
using AlicizaX.Fsm.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取有限状态机组件。
|
||||||
|
/// </summary>
|
||||||
|
public static FsmComponent Fsm
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_fsm == null)
|
||||||
|
{
|
||||||
|
_fsm = GameEntry.GetComponent<FsmComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _fsm;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static FsmComponent _fsm;
|
||||||
|
}
|
3
Runtime/GameApp.Fsm.cs.meta
Normal file
3
Runtime/GameApp.Fsm.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d645cd3db2cb4aa2b65446e88909766d
|
||||||
|
timeCreated: 1737440423
|
23
Runtime/GameApp.Localization.cs
Normal file
23
Runtime/GameApp.Localization.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using AlicizaX.Localization.Runtime;
|
||||||
|
using AlicizaX.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取本地化组件。
|
||||||
|
/// </summary>
|
||||||
|
public static LocalizationComponent Localization
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_localization == null)
|
||||||
|
{
|
||||||
|
_localization = GameEntry.GetComponent<LocalizationComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _localization;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static LocalizationComponent _localization;
|
||||||
|
}
|
3
Runtime/GameApp.Localization.cs.meta
Normal file
3
Runtime/GameApp.Localization.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a8c610d4005146509b2dd9a685bb15af
|
||||||
|
timeCreated: 1737440423
|
25
Runtime/GameApp.Network.cs
Normal file
25
Runtime/GameApp.Network.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
#if ENABLE_GAME_FRAME_X_NETWORK
|
||||||
|
using GameFrameX.Network.Runtime;
|
||||||
|
using GameFrameX.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取网络组件。
|
||||||
|
/// </summary>
|
||||||
|
public static NetworkComponent Network
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_network == null)
|
||||||
|
{
|
||||||
|
_network = GameEntry.GetComponent<NetworkComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _network;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static NetworkComponent _network;
|
||||||
|
}
|
||||||
|
#endif
|
3
Runtime/GameApp.Network.cs.meta
Normal file
3
Runtime/GameApp.Network.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 66152393568e43da81d06af4e8faf2d3
|
||||||
|
timeCreated: 1737440423
|
22
Runtime/GameApp.ObjectPool.cs
Normal file
22
Runtime/GameApp.ObjectPool.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
using AlicizaX.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取对象池组件。
|
||||||
|
/// </summary>
|
||||||
|
public static ObjectPoolComponent ObjectPool
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_objectPool == null)
|
||||||
|
{
|
||||||
|
_objectPool = GameEntry.GetComponent<ObjectPoolComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _objectPool;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ObjectPoolComponent _objectPool;
|
||||||
|
}
|
3
Runtime/GameApp.ObjectPool.cs.meta
Normal file
3
Runtime/GameApp.ObjectPool.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 10a6970b6ffc472d801816ffbdf8f1e1
|
||||||
|
timeCreated: 1737440423
|
23
Runtime/GameApp.Procedure.cs
Normal file
23
Runtime/GameApp.Procedure.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using AlicizaX.Runtime;
|
||||||
|
using AlicizaX.Procedure.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取流程组件。
|
||||||
|
/// </summary>
|
||||||
|
public static ProcedureComponent Procedure
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_procedure == null)
|
||||||
|
{
|
||||||
|
_procedure = GameEntry.GetComponent<ProcedureComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _procedure;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ProcedureComponent _procedure;
|
||||||
|
}
|
3
Runtime/GameApp.Procedure.cs.meta
Normal file
3
Runtime/GameApp.Procedure.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 72003b417de54d1484198b61c52b53f8
|
||||||
|
timeCreated: 1737440423
|
24
Runtime/GameApp.Resource.cs
Normal file
24
Runtime/GameApp.Resource.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
|
||||||
|
using AlicizaX.Resource.Runtime;
|
||||||
|
using AlicizaX.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取Asset组件。
|
||||||
|
/// </summary>
|
||||||
|
public static ResourceComponent Resource
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_resource == null)
|
||||||
|
{
|
||||||
|
_resource = GameEntry.GetComponent<ResourceComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _resource;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static ResourceComponent _resource;
|
||||||
|
}
|
3
Runtime/GameApp.Resource.cs.meta
Normal file
3
Runtime/GameApp.Resource.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ba1f965b36d44ae2ac5820bc7fbb64ac
|
||||||
|
timeCreated: 1737440423
|
24
Runtime/GameApp.Scene.cs
Normal file
24
Runtime/GameApp.Scene.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
using AlicizaX.Runtime;
|
||||||
|
using AlicizaX.Scene.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取场景组件。
|
||||||
|
/// </summary>
|
||||||
|
public static SceneComponent Scene
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_scene == null)
|
||||||
|
{
|
||||||
|
_scene = GameEntry.GetComponent<SceneComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _scene;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static SceneComponent _scene;
|
||||||
|
|
||||||
|
}
|
3
Runtime/GameApp.Scene.cs.meta
Normal file
3
Runtime/GameApp.Scene.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 214b27a946ff481fb669e0cf645398ee
|
||||||
|
timeCreated: 1737440423
|
23
Runtime/GameApp.Setting.cs
Normal file
23
Runtime/GameApp.Setting.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using AlicizaX.Runtime;
|
||||||
|
using AlicizaX.Setting.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取配置组件。
|
||||||
|
/// </summary>
|
||||||
|
public static SettingComponent Setting
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_setting == null)
|
||||||
|
{
|
||||||
|
_setting = GameEntry.GetComponent<SettingComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _setting;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static SettingComponent _setting;
|
||||||
|
}
|
3
Runtime/GameApp.Setting.cs.meta
Normal file
3
Runtime/GameApp.Setting.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2e09dad1c1c146ca89b4db1d5d5f4066
|
||||||
|
timeCreated: 1737440423
|
23
Runtime/GameApp.Timer.cs
Normal file
23
Runtime/GameApp.Timer.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using AlicizaX.Runtime;
|
||||||
|
using AlicizaX.Timer.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取定时器组件。
|
||||||
|
/// </summary>
|
||||||
|
public static TimerComponent Timer
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_timer == null)
|
||||||
|
{
|
||||||
|
_timer = GameEntry.GetComponent<TimerComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _timer;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static TimerComponent _timer;
|
||||||
|
}
|
3
Runtime/GameApp.Timer.cs.meta
Normal file
3
Runtime/GameApp.Timer.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 669e997f79b44a11bf93c9da9af48397
|
||||||
|
timeCreated: 1737440423
|
23
Runtime/GameApp.UI.cs
Normal file
23
Runtime/GameApp.UI.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using AlicizaX.Runtime;
|
||||||
|
using AlicizaX.UI.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取UI组件。
|
||||||
|
/// </summary>
|
||||||
|
public static UIComponent UI
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_ui == null)
|
||||||
|
{
|
||||||
|
_ui = GameEntry.GetComponent<UIComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _ui;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static UIComponent _ui;
|
||||||
|
}
|
3
Runtime/GameApp.UI.cs.meta
Normal file
3
Runtime/GameApp.UI.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 198f337af87540e2be6fe76fa1abec0f
|
||||||
|
timeCreated: 1737440423
|
22
Runtime/GameApp.cs
Normal file
22
Runtime/GameApp.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
using AlicizaX.Runtime;
|
||||||
|
|
||||||
|
public static partial class GameApp
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// 获取游戏基础组件。
|
||||||
|
/// </summary>
|
||||||
|
public static BaseComponent Base
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_base == null)
|
||||||
|
{
|
||||||
|
_base = GameEntry.GetComponent<BaseComponent>();
|
||||||
|
}
|
||||||
|
|
||||||
|
return _base;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static BaseComponent _base;
|
||||||
|
}
|
3
Runtime/GameApp.cs.meta
Normal file
3
Runtime/GameApp.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cbddcf8f24e34becb6d547786b49f958
|
||||||
|
timeCreated: 1737440423
|
20
package.json
Normal file
20
package.json
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
{
|
||||||
|
"name": "com.alicizax.unity.entry",
|
||||||
|
"displayName": "Aliciza X Entry",
|
||||||
|
"category": "Aliciza X",
|
||||||
|
"description": "Aliciza X Entry",
|
||||||
|
"version": "1.0.1",
|
||||||
|
"unity": "2025.1",
|
||||||
|
"keywords": [
|
||||||
|
"Aliciza X"
|
||||||
|
],
|
||||||
|
"repository": {
|
||||||
|
"name": "com.alicizax.unity",
|
||||||
|
"url": "http://101.34.252.46:3000/AlicizaX/",
|
||||||
|
"type": "git"
|
||||||
|
},
|
||||||
|
"author": {
|
||||||
|
"name": "Yuliuren",
|
||||||
|
"email": "yuliuren00@gmail.com"
|
||||||
|
}
|
||||||
|
}
|
7
package.json.meta
Normal file
7
package.json.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bc8d998364a372f4888dbb94e15d6a6c
|
||||||
|
PackageManifestImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user