From a1d82c595d263ff521fd96312cd78eff74652576 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E9=99=88=E6=80=9D=E6=B5=B7?= <1464576565@qq.com>
Date: Sun, 27 Apr 2025 13:21:13 +0800
Subject: [PATCH] modify
---
Asset/Entry.prefab | 63 +--------------------------
Runtime/AlicizaX.Entry.Runtime.asmdef | 1 -
Runtime/GameApp.Procedure.cs | 23 ----------
Runtime/GameApp.Procedure.cs.meta | 3 --
Runtime/GameAppStaticMemberReset.cs | 1 -
5 files changed, 2 insertions(+), 89 deletions(-)
delete mode 100644 Runtime/GameApp.Procedure.cs
delete mode 100644 Runtime/GameApp.Procedure.cs.meta
diff --git a/Asset/Entry.prefab b/Asset/Entry.prefab
index 42acf60..72d2683 100644
--- a/Asset/Entry.prefab
+++ b/Asset/Entry.prefab
@@ -164,7 +164,7 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 8452422965548084857}
- - component: {fileID: 4549063091385861712}
+ - component: {fileID: 5435075140704100505}
m_Layer: 0
m_Name: Fsm
m_TagString: Untagged
@@ -187,7 +187,7 @@ Transform:
m_Children: []
m_Father: {fileID: 425597497363353001}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &4549063091385861712
+--- !u!114 &5435075140704100505
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -199,64 +199,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: a69e41ab65d84e83a0468f1a2cc3926f, type: 3}
m_Name:
m_EditorClassIdentifier:
---- !u!1 &3110504541604719603
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 1221616422164529523}
- - component: {fileID: 2335644458384035471}
- m_Layer: 0
- m_Name: Procedure
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!4 &1221616422164529523
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3110504541604719603}
- serializedVersion: 2
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
- m_Children: []
- m_Father: {fileID: 425597497363353001}
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &2335644458384035471
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 3110504541604719603}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 4d13b628448e4c71a78c4e51756cf98c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_AvailableProcedureTypeNames:
- - Unity.Startup.Procedure.ProcedureClearCache
- - Unity.Startup.Procedure.ProcedureCreateDownloader
- - Unity.Startup.Procedure.ProcedureDownloadWebFiles
- - Unity.Startup.Procedure.ProcedureGameLauncherState
- - Unity.Startup.Procedure.ProcedureGetAppVersionInfoState
- - Unity.Startup.Procedure.ProcedureGetGlobalInfoState
- - Unity.Startup.Procedure.ProcedureLauncherState
- - Unity.Startup.Procedure.ProcedureLoadAssembly
- - Unity.Startup.Procedure.ProcedurePatchDone
- - Unity.Startup.Procedure.ProcedurePatchInit
- - Unity.Startup.Procedure.ProcedureUpdateManifest
- - Unity.Startup.Procedure.ProcedureUpdateStaticVersion
- m_EntranceProcedureTypeName: Unity.Startup.Procedure.ProcedureLauncherState
--- !u!1 &3646865557585103128
GameObject:
m_ObjectHideFlags: 0
@@ -334,7 +276,6 @@ Transform:
m_Children:
- {fileID: 1933965801183527639}
- {fileID: 1316740771005759728}
- - {fileID: 1221616422164529523}
- {fileID: 1172762408459505014}
- {fileID: 5170167877536483258}
- {fileID: 424925309774805088}
diff --git a/Runtime/AlicizaX.Entry.Runtime.asmdef b/Runtime/AlicizaX.Entry.Runtime.asmdef
index a48ea7f..b3c7b3d 100644
--- a/Runtime/AlicizaX.Entry.Runtime.asmdef
+++ b/Runtime/AlicizaX.Entry.Runtime.asmdef
@@ -8,7 +8,6 @@
"GUID:be2f20a77f3232f44b9711ef43234aac",
"GUID:56115dc8e38144842823f4ee0dcad88b",
"GUID:4041d17782e62754ba8777fe2dfb6b27",
- "GUID:36daef23b46453a428399f7b34700c1a",
"GUID:000cc1eaf688c5246be5328cb0cf16c8",
"GUID:0d00816689626d846bd06cd779413413",
"GUID:198eb6af143bbc4488e2779d96697e06",
diff --git a/Runtime/GameApp.Procedure.cs b/Runtime/GameApp.Procedure.cs
deleted file mode 100644
index 187db49..0000000
--- a/Runtime/GameApp.Procedure.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using AlicizaX;
-using AlicizaX.Procedure.Runtime;
-
-public static partial class GameApp
-{
- ///
- /// 获取流程组件。
- ///
- public static IProcedureModule Procedure
- {
- get
- {
- if (_procedure == null)
- {
- _procedure = ModuleSystem.GetModule();
- }
-
- return _procedure;
- }
- }
-
- internal static IProcedureModule _procedure;
-}
diff --git a/Runtime/GameApp.Procedure.cs.meta b/Runtime/GameApp.Procedure.cs.meta
deleted file mode 100644
index d5fed8b..0000000
--- a/Runtime/GameApp.Procedure.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: 72003b417de54d1484198b61c52b53f8
-timeCreated: 1737440423
\ No newline at end of file
diff --git a/Runtime/GameAppStaticMemberReset.cs b/Runtime/GameAppStaticMemberReset.cs
index 6b1ef5c..b7a3c6e 100644
--- a/Runtime/GameAppStaticMemberReset.cs
+++ b/Runtime/GameAppStaticMemberReset.cs
@@ -25,7 +25,6 @@ internal static class GameAppStaticMemberReset
GameApp._localization = null;
GameApp._network = null;
GameApp._objectPool = null;
- GameApp._procedure = null;
GameApp._resource = null;
GameApp._scene = null;
GameApp._timer = null;