From a1d82c595d263ff521fd96312cd78eff74652576 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=88=E6=80=9D=E6=B5=B7?= <1464576565@qq.com> Date: Sun, 27 Apr 2025 13:21:13 +0800 Subject: [PATCH] modify --- Asset/Entry.prefab | 63 +-------------------------- Runtime/AlicizaX.Entry.Runtime.asmdef | 1 - Runtime/GameApp.Procedure.cs | 23 ---------- Runtime/GameApp.Procedure.cs.meta | 3 -- Runtime/GameAppStaticMemberReset.cs | 1 - 5 files changed, 2 insertions(+), 89 deletions(-) delete mode 100644 Runtime/GameApp.Procedure.cs delete mode 100644 Runtime/GameApp.Procedure.cs.meta diff --git a/Asset/Entry.prefab b/Asset/Entry.prefab index 42acf60..72d2683 100644 --- a/Asset/Entry.prefab +++ b/Asset/Entry.prefab @@ -164,7 +164,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 8452422965548084857} - - component: {fileID: 4549063091385861712} + - component: {fileID: 5435075140704100505} m_Layer: 0 m_Name: Fsm m_TagString: Untagged @@ -187,7 +187,7 @@ Transform: m_Children: [] m_Father: {fileID: 425597497363353001} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &4549063091385861712 +--- !u!114 &5435075140704100505 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -199,64 +199,6 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: a69e41ab65d84e83a0468f1a2cc3926f, type: 3} m_Name: m_EditorClassIdentifier: ---- !u!1 &3110504541604719603 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1221616422164529523} - - component: {fileID: 2335644458384035471} - m_Layer: 0 - m_Name: Procedure - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1221616422164529523 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3110504541604719603} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 425597497363353001} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &2335644458384035471 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 3110504541604719603} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 4d13b628448e4c71a78c4e51756cf98c, type: 3} - m_Name: - m_EditorClassIdentifier: - m_AvailableProcedureTypeNames: - - Unity.Startup.Procedure.ProcedureClearCache - - Unity.Startup.Procedure.ProcedureCreateDownloader - - Unity.Startup.Procedure.ProcedureDownloadWebFiles - - Unity.Startup.Procedure.ProcedureGameLauncherState - - Unity.Startup.Procedure.ProcedureGetAppVersionInfoState - - Unity.Startup.Procedure.ProcedureGetGlobalInfoState - - Unity.Startup.Procedure.ProcedureLauncherState - - Unity.Startup.Procedure.ProcedureLoadAssembly - - Unity.Startup.Procedure.ProcedurePatchDone - - Unity.Startup.Procedure.ProcedurePatchInit - - Unity.Startup.Procedure.ProcedureUpdateManifest - - Unity.Startup.Procedure.ProcedureUpdateStaticVersion - m_EntranceProcedureTypeName: Unity.Startup.Procedure.ProcedureLauncherState --- !u!1 &3646865557585103128 GameObject: m_ObjectHideFlags: 0 @@ -334,7 +276,6 @@ Transform: m_Children: - {fileID: 1933965801183527639} - {fileID: 1316740771005759728} - - {fileID: 1221616422164529523} - {fileID: 1172762408459505014} - {fileID: 5170167877536483258} - {fileID: 424925309774805088} diff --git a/Runtime/AlicizaX.Entry.Runtime.asmdef b/Runtime/AlicizaX.Entry.Runtime.asmdef index a48ea7f..b3c7b3d 100644 --- a/Runtime/AlicizaX.Entry.Runtime.asmdef +++ b/Runtime/AlicizaX.Entry.Runtime.asmdef @@ -8,7 +8,6 @@ "GUID:be2f20a77f3232f44b9711ef43234aac", "GUID:56115dc8e38144842823f4ee0dcad88b", "GUID:4041d17782e62754ba8777fe2dfb6b27", - "GUID:36daef23b46453a428399f7b34700c1a", "GUID:000cc1eaf688c5246be5328cb0cf16c8", "GUID:0d00816689626d846bd06cd779413413", "GUID:198eb6af143bbc4488e2779d96697e06", diff --git a/Runtime/GameApp.Procedure.cs b/Runtime/GameApp.Procedure.cs deleted file mode 100644 index 187db49..0000000 --- a/Runtime/GameApp.Procedure.cs +++ /dev/null @@ -1,23 +0,0 @@ -using AlicizaX; -using AlicizaX.Procedure.Runtime; - -public static partial class GameApp -{ - /// - /// 获取流程组件。 - /// - public static IProcedureModule Procedure - { - get - { - if (_procedure == null) - { - _procedure = ModuleSystem.GetModule(); - } - - return _procedure; - } - } - - internal static IProcedureModule _procedure; -} diff --git a/Runtime/GameApp.Procedure.cs.meta b/Runtime/GameApp.Procedure.cs.meta deleted file mode 100644 index d5fed8b..0000000 --- a/Runtime/GameApp.Procedure.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 72003b417de54d1484198b61c52b53f8 -timeCreated: 1737440423 \ No newline at end of file diff --git a/Runtime/GameAppStaticMemberReset.cs b/Runtime/GameAppStaticMemberReset.cs index 6b1ef5c..b7a3c6e 100644 --- a/Runtime/GameAppStaticMemberReset.cs +++ b/Runtime/GameAppStaticMemberReset.cs @@ -25,7 +25,6 @@ internal static class GameAppStaticMemberReset GameApp._localization = null; GameApp._network = null; GameApp._objectPool = null; - GameApp._procedure = null; GameApp._resource = null; GameApp._scene = null; GameApp._timer = null;