This commit is contained in:
陈思海 2025-09-05 19:46:21 +08:00
parent fb22d14135
commit e5546d820e
11 changed files with 11 additions and 110 deletions

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@ -3,15 +3,8 @@
"rootNamespace": "",
"references": [
"GUID:75b6f2078d190f14dbda4a5b747d709c",
"GUID:f318a940a77af754eb1172da9dc1b400",
"GUID:be2f20a77f3232f44b9711ef43234aac",
"GUID:56115dc8e38144842823f4ee0dcad88b",
"GUID:000cc1eaf688c5246be5328cb0cf16c8",
"GUID:0d00816689626d846bd06cd779413413",
"GUID:198eb6af143bbc4488e2779d96697e06",
"GUID:a19b414bea3b97240a91aeab9a8eab36",
"GUID:e9c35c8938f782649bb7e670099ca425",
"GUID:3d13889895c726f458c6fea2413408f3"
"GUID:3d13889895c726f458c6fea2413408f3",
"GUID:1619e00706139ce488ff80c0daeea8e7"
],
"includePlatforms": [],
"excludePlatforms": [],
@ -24,47 +17,7 @@
{
"name": "com.alicizax.unity.network",
"expression": "",
"define": "ALICIZAX_NETWORK"
},
{
"name": "com.alicizax.unity.event",
"expression": "",
"define": "ALICIZAX_EVENT_SUPPORT"
},
{
"name": "com.alicizax.unity.audio",
"expression": "",
"define": "ALICIZAX_AUDIO_SUPPORT"
},
{
"name": "com.alicizax.unity.fsm",
"expression": "",
"define": "ALICIZAX_FSM_SUPPORT"
},
{
"name": "com.alicizax.unity.localization",
"expression": "",
"define": "ALICIZAX_LOCALIZATION_SUPPORT"
},
{
"name": "com.alicizax.unity.resource",
"expression": "",
"define": "ALICIZAX_RESOURCE_SUPPORT"
},
{
"name": "com.alicizax.unity.scene",
"expression": "",
"define": "ALICIZAX_SCENE_SUPPORT"
},
{
"name": "com.alicizax.unity.timer",
"expression": "",
"define": "ALICIZAX_TIMER_SUPPORT"
},
{
"name": "com.alicizax.unity.ui",
"expression": "",
"define": "ALICIZAX_UI_SUPPORT"
"define": "ALICIZAX_NETWORK_SUPPORT"
}
],
"noEngineReferences": false

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@ -1,5 +1,4 @@
#if ALICIZAX_AUDIO_SUPPORT
using AlicizaX;
using AlicizaX;
using AlicizaX.Audio.Runtime;
public static partial class GameApp
@ -22,5 +21,3 @@ public static partial class GameApp
internal static IAudioModule _audio;
}
#endif

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@ -1,26 +0,0 @@
#if ALICIZAX_EVENT_SUPPORT
using AlicizaX.Event.Runtime;
using AlicizaX;
public static partial class GameApp
{
/// <summary>
/// 获取事件组件。
/// </summary>
public static IEventModule Event
{
get
{
if (_event == null)
{
_event = ModuleSystem.GetModule<IEventModule>();
}
return _event;
}
}
internal static IEventModule _event;
}
#endif

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@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: 2e0999688b78457eae4e60d1615d5ddc
timeCreated: 1737440423

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@ -1,7 +1,4 @@
 #if ALICIZAX_FSM_SUPPORT
using AlicizaX;
using AlicizaX;
using AlicizaX.Fsm.Runtime;
public static partial class GameApp
@ -24,4 +21,3 @@ public static partial class GameApp
internal static IFsmModule _fsm;
}
#endif

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@ -1,5 +1,4 @@
#if ALICIZAX_LOCALIZATION_SUPPORT
using AlicizaX.Localization.Runtime;
using AlicizaX.Localization.Runtime;
using AlicizaX;
public static partial class GameApp
@ -22,4 +21,3 @@ public static partial class GameApp
internal static ILocalizationModule _localization;
}
#endif

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@ -1,4 +1,4 @@
#if ALICIZAX_NETWORK
#if ALICIZAX_NETWORK_SUPPORT
using AlicizaX.Network.Runtime;
using AlicizaX;

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@ -1,6 +1,4 @@
#if ALICIZAX_RESOURCE_SUPPORT
using AlicizaX.Resource.Runtime;
using AlicizaX.Resource.Runtime;
using AlicizaX;
public static partial class GameApp
@ -23,5 +21,3 @@ public static partial class GameApp
internal static IResourceModule _resource;
}
#endif

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@ -1,5 +1,4 @@
#if ALICIZAX_SCENE_SUPPORT
using AlicizaX;
using AlicizaX;
using AlicizaX.Scene.Runtime;
public static partial class GameApp
@ -21,7 +20,4 @@ public static partial class GameApp
}
internal static ISceneModule _scene;
}
#endif

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@ -1,5 +1,4 @@
#if ALICIZAX_TIMER_SUPPORT
using AlicizaX;
using AlicizaX;
using AlicizaX.Timer.Runtime;
public static partial class GameApp
@ -22,5 +21,3 @@ public static partial class GameApp
internal static ITimerModule _timer;
}
#endif

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@ -1,5 +1,4 @@
#if ALICIZAX_UI_SUPPORT
using AlicizaX;
using AlicizaX;
using AlicizaX.UI.Runtime;
public static partial class GameApp
@ -22,5 +21,3 @@ public static partial class GameApp
internal static IUIModule _ui;
}
#endif