This commit is contained in:
陈思海 2025-09-29 15:09:25 +08:00
parent a260ecd94e
commit fb08dcb329

View File

@ -3,17 +3,7 @@ using UnityEditor;
internal static class GameAppStaticMemberReset
{
static GameAppStaticMemberReset()
{
EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
}
private static void OnPlayModeStateChanged(PlayModeStateChange state)
{
if (state == PlayModeStateChange.ExitingPlayMode)
ResetAllEventContainers();
}
[UnityEditor.Callbacks.DidReloadScripts]
private static void ResetAllEventContainers()
{
GameApp._base = null;