using AlicizaX.EventKit.Runtime;
using AlicizaX.Runtime;
public static partial class GameApp
{
///
/// 获取事件组件。
///
public static EventKitComponent EventKit
{
get
{
if (_eventkit == null)
{
_eventkit = GameEntry.GetComponent();
}
return _eventkit;
}
}
private static EventKitComponent _eventkit;
}