using AlicizaX.ObjectPool;
using AlicizaX.Runtime;
public static partial class GameApp
{
///
/// 获取对象池组件。
///
public static IObjectPoolModule ObjectPool
{
get
{
if (_objectPool == null)
{
_objectPool = ModuleSystem.GetModule();
}
return _objectPool;
}
}
private static IObjectPoolModule _objectPool;
}