#if ENABLE_GAME_FRAME_X_NETWORK
using GameFrameX.Network.Runtime;
using GameFrameX.Runtime;
public static partial class GameApp
{
///
/// 获取网络组件。
///
public static NetworkComponent Network
{
get
{
if (_network == null)
{
_network = GameEntry.GetComponent();
}
return _network;
}
}
private static NetworkComponent _network;
}
#endif