com.alicizax.unity.entry/Runtime/GameApp.Audio.cs
2025-03-20 20:47:26 +08:00

24 lines
440 B
C#

using AlicizaX.Runtime;
using AlicizaX.Audio.Runtime;
public static partial class GameApp
{
/// <summary>
/// 获取声音组件。
/// </summary>
public static IAudioModule Audio
{
get
{
if (_audio == null)
{
_audio = ModuleSystem.GetModule<IAudioModule>();
}
return _audio;
}
}
private static IAudioModule _audio;
}