27 lines
468 B
C#
27 lines
468 B
C#
#if ALICIZAX_AUDIO_SUPPORT
|
|
using AlicizaX;
|
|
using AlicizaX.Audio.Runtime;
|
|
|
|
public static partial class GameApp
|
|
{
|
|
/// <summary>
|
|
/// 获取声音组件。
|
|
/// </summary>
|
|
public static IAudioModule Audio
|
|
{
|
|
get
|
|
{
|
|
if (_audio == null)
|
|
{
|
|
_audio = ModuleSystem.GetModule<IAudioModule>();
|
|
}
|
|
|
|
return _audio;
|
|
}
|
|
}
|
|
|
|
internal static IAudioModule _audio;
|
|
}
|
|
|
|
#endif
|