com.alicizax.unity.focus-cr.../Runtime/SimpleJSON/SimpleJSONDotNetTypes.cs
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2025-01-23 10:35:19 +08:00

517 lines
14 KiB
C#

#region License and information
/* * * * *
*
* Extension file for the SimpleJSON framework for better support of some common
* .NET types. It does only work together with the SimpleJSON.cs
* It provides direct conversion support for types like decimal, char, byte,
* sbyte, short, ushort, uint, DateTime, TimeSpan and Guid. In addition there
* are conversion helpers for converting an array of number values into a byte[]
* or a List<byte> as well as converting an array of string values into a string[]
* or List<string>.
* Finally there are some additional type conversion operators for some nullable
* types like short?, int?, float?, double?, long? and bool?. They will actually
* assign a JSONNull value when it's null or a JSONNumber when it's not.
*
* The MIT License (MIT)
*
* Copyright (c) 2020 Markus Göbel (Bunny83)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* * * * */
#endregion License and information
namespace SimpleJSON
{
using System.Globalization;
using System.Collections.Generic;
public partial class JSONNode
{
#region Decimal
public virtual decimal AsDecimal
{
get
{
decimal result;
if (!decimal.TryParse(Value, out result))
result = 0;
return result;
}
set
{
Value = value.ToString();
}
}
public static implicit operator JSONNode(decimal aDecimal)
{
return new JSONString(aDecimal.ToString());
}
public static implicit operator decimal(JSONNode aNode)
{
return aNode.AsDecimal;
}
#endregion Decimal
#region Char
public virtual char AsChar
{
get
{
if (IsString && Value.Length > 0)
return Value[0];
if (IsNumber)
return (char)AsInt;
return '\0';
}
set
{
if (IsString)
Value = value.ToString();
else if (IsNumber)
AsInt = (int)value;
}
}
public static implicit operator JSONNode(char aChar)
{
return new JSONString(aChar.ToString());
}
public static implicit operator char(JSONNode aNode)
{
return aNode.AsChar;
}
#endregion Decimal
#region UInt
public virtual uint AsUInt
{
get
{
return (uint)AsDouble;
}
set
{
AsDouble = value;
}
}
public static implicit operator JSONNode(uint aUInt)
{
return new JSONNumber(aUInt);
}
public static implicit operator uint(JSONNode aNode)
{
return aNode.AsUInt;
}
#endregion UInt
#region Byte
public virtual byte AsByte
{
get
{
return (byte)AsInt;
}
set
{
AsInt = value;
}
}
public static implicit operator JSONNode(byte aByte)
{
return new JSONNumber(aByte);
}
public static implicit operator byte(JSONNode aNode)
{
return aNode.AsByte;
}
#endregion Byte
#region SByte
public virtual sbyte AsSByte
{
get
{
return (sbyte)AsInt;
}
set
{
AsInt = value;
}
}
public static implicit operator JSONNode(sbyte aSByte)
{
return new JSONNumber(aSByte);
}
public static implicit operator sbyte(JSONNode aNode)
{
return aNode.AsSByte;
}
#endregion SByte
#region Short
public virtual short AsShort
{
get
{
return (short)AsInt;
}
set
{
AsInt = value;
}
}
public static implicit operator JSONNode(short aShort)
{
return new JSONNumber(aShort);
}
public static implicit operator short(JSONNode aNode)
{
return aNode.AsShort;
}
#endregion Short
#region UShort
public virtual ushort AsUShort
{
get
{
return (ushort)AsInt;
}
set
{
AsInt = value;
}
}
public static implicit operator JSONNode(ushort aUShort)
{
return new JSONNumber(aUShort);
}
public static implicit operator ushort(JSONNode aNode)
{
return aNode.AsUShort;
}
#endregion UShort
#region DateTime
public virtual System.DateTime AsDateTime
{
get
{
System.DateTime result;
if (!System.DateTime.TryParse(Value, CultureInfo.InvariantCulture, DateTimeStyles.None, out result))
result = new System.DateTime(0);
return result;
}
set
{
Value = value.ToString(CultureInfo.InvariantCulture);
}
}
public static implicit operator JSONNode(System.DateTime aDateTime)
{
return new JSONString(aDateTime.ToString(CultureInfo.InvariantCulture));
}
public static implicit operator System.DateTime(JSONNode aNode)
{
return aNode.AsDateTime;
}
#endregion DateTime
#region TimeSpan
public virtual System.TimeSpan AsTimeSpan
{
get
{
System.TimeSpan result;
if (!System.TimeSpan.TryParse(Value, CultureInfo.InvariantCulture, out result))
result = new System.TimeSpan(0);
return result;
}
set
{
Value = value.ToString();
}
}
public static implicit operator JSONNode(System.TimeSpan aTimeSpan)
{
return new JSONString(aTimeSpan.ToString());
}
public static implicit operator System.TimeSpan(JSONNode aNode)
{
return aNode.AsTimeSpan;
}
#endregion TimeSpan
#region Guid
public virtual System.Guid AsGuid
{
get
{
System.Guid result;
System.Guid.TryParse(Value, out result);
return result;
}
set
{
Value = value.ToString();
}
}
public static implicit operator JSONNode(System.Guid aGuid)
{
return new JSONString(aGuid.ToString());
}
public static implicit operator System.Guid(JSONNode aNode)
{
return aNode.AsGuid;
}
#endregion Guid
#region ByteArray
public virtual byte[] AsByteArray
{
get
{
if (this.IsNull || !this.IsArray)
return null;
int count = Count;
byte[] result = new byte[count];
for (int i = 0; i < count; i++)
result[i] = this[i].AsByte;
return result;
}
set
{
if (!IsArray || value == null)
return;
Clear();
for (int i = 0; i < value.Length; i++)
Add(value[i]);
}
}
public static implicit operator JSONNode(byte[] aByteArray)
{
return new JSONArray { AsByteArray = aByteArray };
}
public static implicit operator byte[](JSONNode aNode)
{
return aNode.AsByteArray;
}
#endregion ByteArray
#region ByteList
public virtual List<byte> AsByteList
{
get
{
if (this.IsNull || !this.IsArray)
return null;
int count = Count;
List<byte> result = new List<byte>(count);
for (int i = 0; i < count; i++)
result.Add(this[i].AsByte);
return result;
}
set
{
if (!IsArray || value == null)
return;
Clear();
for (int i = 0; i < value.Count; i++)
Add(value[i]);
}
}
public static implicit operator JSONNode(List<byte> aByteList)
{
return new JSONArray { AsByteList = aByteList };
}
public static implicit operator List<byte> (JSONNode aNode)
{
return aNode.AsByteList;
}
#endregion ByteList
#region StringArray
public virtual string[] AsStringArray
{
get
{
if (this.IsNull || !this.IsArray)
return null;
int count = Count;
string[] result = new string[count];
for (int i = 0; i < count; i++)
result[i] = this[i].Value;
return result;
}
set
{
if (!IsArray || value == null)
return;
Clear();
for (int i = 0; i < value.Length; i++)
Add(value[i]);
}
}
public static implicit operator JSONNode(string[] aStringArray)
{
return new JSONArray { AsStringArray = aStringArray };
}
public static implicit operator string[] (JSONNode aNode)
{
return aNode.AsStringArray;
}
#endregion StringArray
#region StringList
public virtual List<string> AsStringList
{
get
{
if (this.IsNull || !this.IsArray)
return null;
int count = Count;
List<string> result = new List<string>(count);
for (int i = 0; i < count; i++)
result.Add(this[i].Value);
return result;
}
set
{
if (!IsArray || value == null)
return;
Clear();
for (int i = 0; i < value.Count; i++)
Add(value[i]);
}
}
public static implicit operator JSONNode(List<string> aStringList)
{
return new JSONArray { AsStringList = aStringList };
}
public static implicit operator List<string> (JSONNode aNode)
{
return aNode.AsStringList;
}
#endregion StringList
#region NullableTypes
public static implicit operator JSONNode(int? aValue)
{
if (aValue == null)
return JSONNull.CreateOrGet();
return new JSONNumber((int)aValue);
}
public static implicit operator int?(JSONNode aNode)
{
if (aNode == null || aNode.IsNull)
return null;
return aNode.AsInt;
}
public static implicit operator JSONNode(float? aValue)
{
if (aValue == null)
return JSONNull.CreateOrGet();
return new JSONNumber((float)aValue);
}
public static implicit operator float? (JSONNode aNode)
{
if (aNode == null || aNode.IsNull)
return null;
return aNode.AsFloat;
}
public static implicit operator JSONNode(double? aValue)
{
if (aValue == null)
return JSONNull.CreateOrGet();
return new JSONNumber((double)aValue);
}
public static implicit operator double? (JSONNode aNode)
{
if (aNode == null || aNode.IsNull)
return null;
return aNode.AsDouble;
}
public static implicit operator JSONNode(bool? aValue)
{
if (aValue == null)
return JSONNull.CreateOrGet();
return new JSONBool((bool)aValue);
}
public static implicit operator bool? (JSONNode aNode)
{
if (aNode == null || aNode.IsNull)
return null;
return aNode.AsBool;
}
public static implicit operator JSONNode(long? aValue)
{
if (aValue == null)
return JSONNull.CreateOrGet();
return new JSONNumber((long)aValue);
}
public static implicit operator long? (JSONNode aNode)
{
if (aNode == null || aNode.IsNull)
return null;
return aNode.AsLong;
}
public static implicit operator JSONNode(short? aValue)
{
if (aValue == null)
return JSONNull.CreateOrGet();
return new JSONNumber((short)aValue);
}
public static implicit operator short? (JSONNode aNode)
{
if (aNode == null || aNode.IsNull)
return null;
return aNode.AsShort;
}
#endregion NullableTypes
}
}