com.alicizax.unity.framework/Runtime/Debugger/DebuggerComponent.WebPlayerInformationWindow.cs

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2025-09-05 19:46:30 +08:00
using AlicizaX;
using UnityEngine;
namespace AlicizaX.Debugger.Runtime
{
public sealed partial class DebuggerComponent
{
private sealed class WebPlayerInformationWindow : ScrollableDebuggerWindowBase
{
protected override void OnDrawScrollableWindow()
{
GUILayout.Label("<b>Web Player Information</b>");
GUILayout.BeginVertical("box");
{
#if !UNITY_2017_2_OR_NEWER
DrawItem("Is Web Player", Application.isWebPlayer.ToString());
#endif
DrawItem("Absolute URL", Application.absoluteURL);
#if !UNITY_2017_2_OR_NEWER
DrawItem("Source Value", Application.srcValue);
#endif
#if !UNITY_2018_2_OR_NEWER
DrawItem("Streamed Bytes", Application.streamedBytes.ToString());
#endif
#if UNITY_5_3 || UNITY_5_4
DrawItem("Web Security Enabled", Application.webSecurityEnabled.ToString());
DrawItem("Web Security Host URL", Application.webSecurityHostUrl.ToString());
#endif
}
GUILayout.EndVertical();
}
}
}
}