com.alicizax.unity.framework/Runtime/Timer/TimerComponent.cs

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2025-09-05 19:46:30 +08:00
using System;
using AlicizaX;
using UnityEngine;
namespace AlicizaX.Timer.Runtime
{
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Timer")]
[UnityEngine.Scripting.Preserve]
public sealed class TimerComponent:MonoBehaviour
{
private void Awake()
{
ModuleSystem.RegisterModule<ITimerModule,TimerModule>();
}
}
}