2025-11-18 16:15:11 +08:00
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
namespace AlicizaX
|
|
|
|
|
{
|
|
|
|
|
[DisallowMultipleComponent]
|
|
|
|
|
[AddComponentMenu("Game Framework/Procedure")]
|
|
|
|
|
public sealed class ProcedureComponent : MonoBehaviour
|
|
|
|
|
{
|
|
|
|
|
private void Awake()
|
|
|
|
|
{
|
2026-03-31 17:25:20 +08:00
|
|
|
AppServices.App.Register(new ProcedureService());
|
2025-11-18 16:15:11 +08:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2026-03-31 17:25:20 +08:00
|
|
|
|