From 25577d72cf3450af502c6d7cf2a0d6a32f2ec19c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=88=E6=80=9D=E6=B5=B7?= <1464576565@qq.com> Date: Tue, 10 Mar 2026 13:20:53 +0800 Subject: [PATCH] remove doc --- .../ABase/GameObjectPool/GameObjectPool.cs | 25 +------------------ 1 file changed, 1 insertion(+), 24 deletions(-) diff --git a/Runtime/ABase/GameObjectPool/GameObjectPool.cs b/Runtime/ABase/GameObjectPool/GameObjectPool.cs index 8c599b8..984b580 100644 --- a/Runtime/ABase/GameObjectPool/GameObjectPool.cs +++ b/Runtime/ABase/GameObjectPool/GameObjectPool.cs @@ -1,26 +1,3 @@ -#region Class Documentation - -/************************************************************************************************************ -Class Name: GameObjectPool.cs -Type: Pool, GameObject, GameObjectPool - -Example: - // 异步加载游戏物体。 - var gameObject = await GameObjectPool.Instance.GetGameObjectAsync(path, token); - - // 同步加载游戏物体。 - var gameObject = GameObjectPool.Instance.GetGameObject(path); - -Example1: - // 异步加载游戏物体。 - var gameObject = await GameObjectPoolHelper.LoadGameObjectAsync(path, token); - - // 同步加载游戏物体。 - var gameObject = GameObjectPoolHelper.LoadGameObject(path); -************************************************************************************************************/ - -#endregion - using System; using System.Collections.Generic; using System.Linq; @@ -1194,7 +1171,7 @@ namespace AlicizaX } } - public static class ObjectPoolUtil + public static class GameObjectPoolUtil { public static GameObject LoadGameObject(string assetPath, Transform parent = null) {