This commit is contained in:
陈思海 2025-09-08 10:10:14 +08:00
parent 85c7cb0b68
commit 2b5a3a59ec
3 changed files with 3 additions and 3 deletions

View File

@ -8,7 +8,7 @@ using Object = UnityEngine.Object;
namespace AlicizaX.Fsm.Runtime namespace AlicizaX.Fsm.Runtime
{ {
[Preserve] [Preserve]
public sealed class FsmModule : IFsmModule internal sealed class FsmModule : IFsmModule
{ {
private readonly List<IFsmRunner> _active = new List<IFsmRunner>(256); private readonly List<IFsmRunner> _active = new List<IFsmRunner>(256);
private readonly List<IFsmRunner> _toRemove = new List<IFsmRunner>(64); private readonly List<IFsmRunner> _toRemove = new List<IFsmRunner>(64);

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@ -8,7 +8,7 @@ namespace AlicizaX.Localization.Runtime
/// 本地化管理器。 /// 本地化管理器。
/// </summary> /// </summary>
[UnityEngine.Scripting.Preserve] [UnityEngine.Scripting.Preserve]
public sealed partial class LocalizationModule : ILocalizationModule internal sealed partial class LocalizationModule : ILocalizationModule
{ {
private readonly Dictionary<string, string> Dic = new(); private readonly Dictionary<string, string> Dic = new();
private Language _language; private Language _language;

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@ -8,7 +8,7 @@ namespace AlicizaX.Timer.Runtime
public delegate void TimerHandler(params object[] args); public delegate void TimerHandler(params object[] args);
[Serializable] [Serializable]
public class Timer : IMemory internal class Timer : IMemory
{ {
public int TimerId; public int TimerId;
public float TriggerTime; public float TriggerTime;