diff --git a/Runtime/ABase/Base/Service/Unity/MonoServiceBehaviour.cs b/Runtime/ABase/Base/Service/Unity/MonoServiceBehaviour.cs index e56ece6..0f8e7a0 100644 --- a/Runtime/ABase/Base/Service/Unity/MonoServiceBehaviour.cs +++ b/Runtime/ABase/Base/Service/Unity/MonoServiceBehaviour.cs @@ -22,21 +22,21 @@ namespace AlicizaX Context = context; IsInitialized = true; - OnServiceInitialize(); + OnInitialize(); } void IService.Destroy() { if (!IsInitialized) return; - OnServiceDestroy(); + OnDestroyService(); IsInitialized = false; Context = default; } - protected virtual void OnServiceInitialize() { } + protected virtual void OnInitialize() { } - protected virtual void OnServiceDestroy() { } + protected virtual void OnDestroyService() { } } /// diff --git a/Runtime/ABase/GameObjectPool/GameObjectPoolManager.cs b/Runtime/ABase/GameObjectPool/GameObjectPoolManager.cs index 3d65ee7..29cd256 100644 --- a/Runtime/ABase/GameObjectPool/GameObjectPoolManager.cs +++ b/Runtime/ABase/GameObjectPool/GameObjectPoolManager.cs @@ -46,7 +46,7 @@ namespace AlicizaX public bool IsReady => _initializationCompleted && _initializationException == null; - protected override void OnServiceInitialize() + protected override void OnInitialize() { _shutdownTokenSource = new CancellationTokenSource(); EnsureDefaultResourceLoaders(); @@ -54,7 +54,7 @@ namespace AlicizaX _initializeTask = InitializeAsync(_shutdownTokenSource.Token); } - protected override void OnServiceDestroy() + protected override void OnDestroyService() { _shutdownTokenSource?.Cancel(); ClearAllPools();