From 65e45365792244a359f75da2d57fec70626e4505 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=99=88=E6=80=9D=E6=B5=B7?= <1464576565@qq.com> Date: Mon, 20 Apr 2026 17:38:22 +0800 Subject: [PATCH] remove old define --- ...rComponent.EnvironmentInformationWindow.cs | 20 ------ ...ggerComponent.GraphicsInformationWindow.cs | 67 ------------------- ...DebuggerComponent.PathInformationWindow.cs | 2 - ...ggerComponent.ProfilerInformationWindow.cs | 22 ------ ...uggerComponent.QualityInformationWindow.cs | 31 ++++----- ...omponent.RuntimeMemoryInformationWindow.cs | 5 +- ...gerComponent.RuntimeMemorySummaryWindow.cs | 4 -- ...ebuggerComponent.SceneInformationWindow.cs | 4 -- ...buggerComponent.ScreenInformationWindow.cs | 8 --- ...buggerComponent.SystemInformationWindow.cs | 6 -- ...DebuggerComponent.TimeInformationWindow.cs | 11 +-- ...gerComponent.WebPlayerInformationWindow.cs | 13 ---- 12 files changed, 15 insertions(+), 178 deletions(-) diff --git a/Runtime/Debugger/DebuggerComponent.EnvironmentInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.EnvironmentInformationWindow.cs index c3c955b..85269c2 100644 --- a/Runtime/Debugger/DebuggerComponent.EnvironmentInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.EnvironmentInformationWindow.cs @@ -22,50 +22,30 @@ namespace AlicizaX.Debugger.Runtime { DrawItem("Product Name", Application.productName); DrawItem("Company Name", Application.companyName); -#if UNITY_5_6_OR_NEWER DrawItem("Game Identifier", Application.identifier); -#else - DrawItem("Game Identifier", Application.bundleIdentifier); -#endif DrawItem("Game Framework Version", AppVersion.GameFrameworkVersion); DrawItem("Game Version", Utility.Text.Format("{0} ({1})", AppVersion.GameVersion, AppVersion.GameFrameworkVersion)); - // DrawItem("Resource Version", m_BaseComponent.EditorResourceMode ? "Unavailable in editor resource mode" : (string.IsNullOrEmpty(m_ResourceComponent.ApplicableGameVersion) ? "Unknown" : Utility.Text.Format("{0} ({1})", m_ResourceComponent.ApplicableGameVersion, m_ResourceComponent.InternalResourceVersion))); DrawItem("Application Version", Application.version); DrawItem("Unity Version", Application.unityVersion); DrawItem("Platform", Application.platform.ToString()); DrawItem("System Language", Application.systemLanguage.ToString()); DrawItem("Cloud Project Id", Application.cloudProjectId); -#if UNITY_5_6_OR_NEWER DrawItem("Build Guid", Application.buildGUID); -#endif DrawItem("Target Frame Rate", Application.targetFrameRate.ToString()); DrawItem("Internet Reachability", Application.internetReachability.ToString()); DrawItem("Background Loading Priority", Application.backgroundLoadingPriority.ToString()); DrawItem("Is Playing", Application.isPlaying.ToString()); -#if UNITY_5_5_OR_NEWER DrawItem("Splash Screen Is Finished", SplashScreen.isFinished.ToString()); -#else - DrawItem("Is Showing Splash Screen", Application.isShowingSplashScreen.ToString()); -#endif DrawItem("Run In Background", Application.runInBackground.ToString()); -#if UNITY_5_5_OR_NEWER DrawItem("Install Name", Application.installerName); -#endif DrawItem("Install Mode", Application.installMode.ToString()); DrawItem("Sandbox Type", Application.sandboxType.ToString()); DrawItem("Is Mobile Platform", Application.isMobilePlatform.ToString()); DrawItem("Is Console Platform", Application.isConsolePlatform.ToString()); DrawItem("Is Editor", Application.isEditor.ToString()); DrawItem("Is Debug Build", Debug.isDebugBuild.ToString()); -#if UNITY_5_6_OR_NEWER DrawItem("Is Focused", Application.isFocused.ToString()); -#endif -#if UNITY_2018_2_OR_NEWER DrawItem("Is Batch Mode", Application.isBatchMode.ToString()); -#endif -#if UNITY_5_3 - DrawItem("Stack Trace Log Type", Application.stackTraceLogType.ToString()); -#endif } GUILayout.EndVertical(); } diff --git a/Runtime/Debugger/DebuggerComponent.GraphicsInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.GraphicsInformationWindow.cs index 536a9b9..6a70c86 100644 --- a/Runtime/Debugger/DebuggerComponent.GraphicsInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.GraphicsInformationWindow.cs @@ -20,58 +20,28 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Device Version", SystemInfo.graphicsDeviceVersion); DrawItem("Memory Size", Utility.Text.Format("{0} MB", SystemInfo.graphicsMemorySize)); DrawItem("Multi Threaded", SystemInfo.graphicsMultiThreaded.ToString()); -#if UNITY_2019_3_OR_NEWER DrawItem("Rendering Threading Mode", SystemInfo.renderingThreadingMode.ToString()); -#endif -#if UNITY_2020_1_OR_NEWER DrawItem("HRD Display Support Flags", SystemInfo.hdrDisplaySupportFlags.ToString()); -#endif DrawItem("Shader Level", GetShaderLevelString(SystemInfo.graphicsShaderLevel)); DrawItem("Global Maximum LOD", Shader.globalMaximumLOD.ToString()); -#if UNITY_5_6_OR_NEWER DrawItem("Global Render Pipeline", Shader.globalRenderPipeline); -#endif -#if UNITY_2020_2_OR_NEWER DrawItem("Min OpenGLES Version", Graphics.minOpenGLESVersion.ToString()); -#endif -#if UNITY_5_5_OR_NEWER DrawItem("Active Tier", Graphics.activeTier.ToString()); -#endif -#if UNITY_2017_2_OR_NEWER DrawItem("Active Color Gamut", Graphics.activeColorGamut.ToString()); -#endif -#if UNITY_2019_2_OR_NEWER DrawItem("Preserve Frame Buffer Alpha", Graphics.preserveFramebufferAlpha.ToString()); -#endif DrawItem("NPOT Support", SystemInfo.npotSupport.ToString()); DrawItem("Max Texture Size", SystemInfo.maxTextureSize.ToString()); DrawItem("Supported Render Target Count", SystemInfo.supportedRenderTargetCount.ToString()); -#if UNITY_2019_3_OR_NEWER DrawItem("Supported Random Write Target Count", SystemInfo.supportedRandomWriteTargetCount.ToString()); -#endif -#if UNITY_5_4_OR_NEWER DrawItem("Copy Texture Support", SystemInfo.copyTextureSupport.ToString()); -#endif -#if UNITY_5_5_OR_NEWER DrawItem("Uses Reversed ZBuffer", SystemInfo.usesReversedZBuffer.ToString()); -#endif -#if UNITY_5_6_OR_NEWER DrawItem("Max Cubemap Size", SystemInfo.maxCubemapSize.ToString()); DrawItem("Graphics UV Starts At Top", SystemInfo.graphicsUVStartsAtTop.ToString()); -#endif -#if UNITY_2020_2_OR_NEWER DrawItem("Constant Buffer Offset Alignment", SystemInfo.constantBufferOffsetAlignment.ToString()); -#elif UNITY_2019_1_OR_NEWER DrawItem("Min Constant Buffer Offset Alignment", SystemInfo.minConstantBufferOffsetAlignment.ToString()); -#endif -#if UNITY_2018_3_OR_NEWER DrawItem("Has Hidden Surface Removal On GPU", SystemInfo.hasHiddenSurfaceRemovalOnGPU.ToString()); DrawItem("Has Dynamic Uniform Array Indexing In Fragment Shaders", SystemInfo.hasDynamicUniformArrayIndexingInFragmentShaders.ToString()); -#endif -#if UNITY_2019_2_OR_NEWER DrawItem("Has Mip Max Level", SystemInfo.hasMipMaxLevel.ToString()); -#endif -#if UNITY_2019_3_OR_NEWER DrawItem("Uses Load Store Actions", SystemInfo.usesLoadStoreActions.ToString()); DrawItem("Max Compute Buffer Inputs Compute", SystemInfo.maxComputeBufferInputsCompute.ToString()); DrawItem("Max Compute Buffer Inputs Domain", SystemInfo.maxComputeBufferInputsDomain.ToString()); @@ -83,73 +53,36 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Max Compute Work Group Size X", SystemInfo.maxComputeWorkGroupSizeX.ToString()); DrawItem("Max Compute Work Group Size Y", SystemInfo.maxComputeWorkGroupSizeY.ToString()); DrawItem("Max Compute Work Group Size Z", SystemInfo.maxComputeWorkGroupSizeZ.ToString()); -#endif -#if UNITY_5_3 || UNITY_5_4 - DrawItem("Supports Stencil", SystemInfo.supportsStencil.ToString()); - DrawItem("Supports Render Textures", SystemInfo.supportsRenderTextures.ToString()); -#endif DrawItem("Supports Sparse Textures", SystemInfo.supportsSparseTextures.ToString()); DrawItem("Supports 3D Textures", SystemInfo.supports3DTextures.ToString()); DrawItem("Supports Shadows", SystemInfo.supportsShadows.ToString()); DrawItem("Supports Raw Shadow Depth Sampling", SystemInfo.supportsRawShadowDepthSampling.ToString()); -#if !UNITY_2019_1_OR_NEWER - DrawItem("Supports Render To Cubemap", SystemInfo.supportsRenderToCubemap.ToString()); - DrawItem("Supports Image Effects", SystemInfo.supportsImageEffects.ToString()); -#endif DrawItem("Supports Compute Shader", SystemInfo.supportsComputeShaders.ToString()); DrawItem("Supports Instancing", SystemInfo.supportsInstancing.ToString()); -#if UNITY_5_4_OR_NEWER DrawItem("Supports 2D Array Textures", SystemInfo.supports2DArrayTextures.ToString()); DrawItem("Supports Motion Vectors", SystemInfo.supportsMotionVectors.ToString()); -#endif -#if UNITY_5_5_OR_NEWER DrawItem("Supports Cubemap Array Textures", SystemInfo.supportsCubemapArrayTextures.ToString()); -#endif -#if UNITY_5_6_OR_NEWER DrawItem("Supports 3D Render Textures", SystemInfo.supports3DRenderTextures.ToString()); -#endif -#if UNITY_2017_2_OR_NEWER && !UNITY_2017_2_0 || UNITY_2017_1_4 DrawItem("Supports Texture Wrap Mirror Once", SystemInfo.supportsTextureWrapMirrorOnce.ToString()); -#endif -#if UNITY_2019_1_OR_NEWER DrawItem("Supports Graphics Fence", SystemInfo.supportsGraphicsFence.ToString()); -#elif UNITY_2017_3_OR_NEWER - DrawItem("Supports GPU Fence", SystemInfo.supportsGPUFence.ToString()); -#endif -#if UNITY_2017_3_OR_NEWER DrawItem("Supports Async Compute", SystemInfo.supportsAsyncCompute.ToString()); DrawItem("Supports Multi-sampled Textures", SystemInfo.supportsMultisampledTextures.ToString()); -#endif -#if UNITY_2018_1_OR_NEWER DrawItem("Supports Async GPU Readback", SystemInfo.supportsAsyncGPUReadback.ToString()); DrawItem("Supports 32bits Index Buffer", SystemInfo.supports32bitsIndexBuffer.ToString()); DrawItem("Supports Hardware Quad Topology", SystemInfo.supportsHardwareQuadTopology.ToString()); -#endif -#if UNITY_2018_2_OR_NEWER DrawItem("Supports Mip Streaming", SystemInfo.supportsMipStreaming.ToString()); DrawItem("Supports Multi-sample Auto Resolve", SystemInfo.supportsMultisampleAutoResolve.ToString()); -#endif -#if UNITY_2018_3_OR_NEWER DrawItem("Supports Separated Render Targets Blend", SystemInfo.supportsSeparatedRenderTargetsBlend.ToString()); -#endif -#if UNITY_2019_1_OR_NEWER DrawItem("Supports Set Constant Buffer", SystemInfo.supportsSetConstantBuffer.ToString()); -#endif -#if UNITY_2019_3_OR_NEWER DrawItem("Supports Geometry Shaders", SystemInfo.supportsGeometryShaders.ToString()); DrawItem("Supports Ray Tracing", SystemInfo.supportsRayTracing.ToString()); DrawItem("Supports Tessellation Shaders", SystemInfo.supportsTessellationShaders.ToString()); -#endif -#if UNITY_2020_1_OR_NEWER DrawItem("Supports Compressed 3D Textures", SystemInfo.supportsCompressed3DTextures.ToString()); DrawItem("Supports Conservative Raster", SystemInfo.supportsConservativeRaster.ToString()); DrawItem("Supports GPU Recorder", SystemInfo.supportsGpuRecorder.ToString()); -#endif -#if UNITY_2020_2_OR_NEWER DrawItem("Supports Multi-sampled 2D Array Textures", SystemInfo.supportsMultisampled2DArrayTextures.ToString()); DrawItem("Supports Multiview", SystemInfo.supportsMultiview.ToString()); DrawItem("Supports Render Target Array Index From Vertex Shader", SystemInfo.supportsRenderTargetArrayIndexFromVertexShader.ToString()); -#endif } GUILayout.EndVertical(); } diff --git a/Runtime/Debugger/DebuggerComponent.PathInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.PathInformationWindow.cs index fd8643b..33b6035 100644 --- a/Runtime/Debugger/DebuggerComponent.PathInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.PathInformationWindow.cs @@ -18,9 +18,7 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Persistent Data Path", Utility.Path.GetRegularPath(Application.persistentDataPath)); DrawItem("Streaming Assets Path", Utility.Path.GetRegularPath(Application.streamingAssetsPath)); DrawItem("Temporary Cache Path", Utility.Path.GetRegularPath(Application.temporaryCachePath)); -#if UNITY_2018_3_OR_NEWER DrawItem("Console Log Path", Utility.Path.GetRegularPath(Application.consoleLogPath)); -#endif } GUILayout.EndVertical(); } diff --git a/Runtime/Debugger/DebuggerComponent.ProfilerInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.ProfilerInformationWindow.cs index 174f8cd..eb08d14 100644 --- a/Runtime/Debugger/DebuggerComponent.ProfilerInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.ProfilerInformationWindow.cs @@ -19,39 +19,17 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Supported", Profiler.supported.ToString()); DrawItem("Enabled", Profiler.enabled.ToString()); DrawItem("Enable Binary Log", Profiler.enableBinaryLog ? Utility.Text.Format("True, {0}", Profiler.logFile) : "False"); -#if UNITY_2019_3_OR_NEWER DrawItem("Enable Allocation Callstacks", Profiler.enableAllocationCallstacks.ToString()); -#endif -#if UNITY_2018_3_OR_NEWER DrawItem("Area Count", Profiler.areaCount.ToString()); -#endif -#if UNITY_5_3 || UNITY_5_4 - DrawItem("Max Samples Number Per Frame", Profiler.maxNumberOfSamplesPerFrame.ToString()); -#endif -#if UNITY_2018_3_OR_NEWER DrawItem("Max Used Memory", GetByteLengthString(Profiler.maxUsedMemory)); -#endif -#if UNITY_5_6_OR_NEWER DrawItem("Mono Used Size", GetByteLengthString(Profiler.GetMonoUsedSizeLong())); DrawItem("Mono Heap Size", GetByteLengthString(Profiler.GetMonoHeapSizeLong())); DrawItem("Used Heap Size", GetByteLengthString(Profiler.usedHeapSizeLong)); DrawItem("Total Allocated Memory", GetByteLengthString(Profiler.GetTotalAllocatedMemoryLong())); DrawItem("Total Reserved Memory", GetByteLengthString(Profiler.GetTotalReservedMemoryLong())); DrawItem("Total Unused Reserved Memory", GetByteLengthString(Profiler.GetTotalUnusedReservedMemoryLong())); -#else - DrawItem("Mono Used Size", GetByteLengthString(Profiler.GetMonoUsedSize())); - DrawItem("Mono Heap Size", GetByteLengthString(Profiler.GetMonoHeapSize())); - DrawItem("Used Heap Size", GetByteLengthString(Profiler.usedHeapSize)); - DrawItem("Total Allocated Memory", GetByteLengthString(Profiler.GetTotalAllocatedMemory())); - DrawItem("Total Reserved Memory", GetByteLengthString(Profiler.GetTotalReservedMemory())); - DrawItem("Total Unused Reserved Memory", GetByteLengthString(Profiler.GetTotalUnusedReservedMemory())); -#endif -#if UNITY_2018_1_OR_NEWER DrawItem("Allocated Memory For Graphics Driver", GetByteLengthString(Profiler.GetAllocatedMemoryForGraphicsDriver())); -#endif -#if UNITY_5_5_OR_NEWER DrawItem("Temp Allocator Size", GetByteLengthString(Profiler.GetTempAllocatorSize())); -#endif DrawItem("Marshal Cached HGlobal Size", GetByteLengthString(Utility.Marshal.CachedHGlobalSize)); } GUILayout.EndVertical(); diff --git a/Runtime/Debugger/DebuggerComponent.QualityInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.QualityInformationWindow.cs index a0fbafe..78cb2d6 100644 --- a/Runtime/Debugger/DebuggerComponent.QualityInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.QualityInformationWindow.cs @@ -38,38 +38,35 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Master Texture Limit", QualitySettings.globalTextureMipmapLimit.ToString()); DrawItem("Anisotropic Filtering", QualitySettings.anisotropicFiltering.ToString()); DrawItem("Anti Aliasing", QualitySettings.antiAliasing.ToString()); -#if UNITY_5_5_OR_NEWER + DrawItem("Soft Particles", QualitySettings.softParticles.ToString()); -#endif + DrawItem("Soft Vegetation", QualitySettings.softVegetation.ToString()); DrawItem("Realtime Reflection Probes", QualitySettings.realtimeReflectionProbes.ToString()); DrawItem("Billboards Face Camera Position", QualitySettings.billboardsFaceCameraPosition.ToString()); -#if UNITY_2017_1_OR_NEWER + DrawItem("Resolution Scaling Fixed DPI Factor", QualitySettings.resolutionScalingFixedDPIFactor.ToString()); -#endif -#if UNITY_2018_2_OR_NEWER + + DrawItem("Texture Streaming Enabled", QualitySettings.streamingMipmapsActive.ToString()); DrawItem("Texture Streaming Add All Cameras", QualitySettings.streamingMipmapsAddAllCameras.ToString()); DrawItem("Texture Streaming Memory Budget", QualitySettings.streamingMipmapsMemoryBudget.ToString()); DrawItem("Texture Streaming Renderers Per Frame", QualitySettings.streamingMipmapsRenderersPerFrame.ToString()); DrawItem("Texture Streaming Max Level Reduction", QualitySettings.streamingMipmapsMaxLevelReduction.ToString()); DrawItem("Texture Streaming Max File IO Requests", QualitySettings.streamingMipmapsMaxFileIORequests.ToString()); -#endif + } GUILayout.EndVertical(); GUILayout.Label("Shadows Information"); GUILayout.BeginVertical("box"); { -#if UNITY_2017_1_OR_NEWER DrawItem("Shadowmask Mode", QualitySettings.shadowmaskMode.ToString()); -#endif -#if UNITY_5_5_OR_NEWER + DrawItem("Shadow Quality", QualitySettings.shadows.ToString()); -#endif -#if UNITY_5_4_OR_NEWER + DrawItem("Shadow Resolution", QualitySettings.shadowResolution.ToString()); -#endif + DrawItem("Shadow Projection", QualitySettings.shadowProjection.ToString()); DrawItem("Shadow Distance", QualitySettings.shadowDistance.ToString()); DrawItem("Shadow Near Plane Offset", QualitySettings.shadowNearPlaneOffset.ToString()); @@ -82,20 +79,18 @@ namespace AlicizaX.Debugger.Runtime GUILayout.Label("Other Information"); GUILayout.BeginVertical("box"); { -#if UNITY_2019_1_OR_NEWER + DrawItem("Skin Weights", QualitySettings.skinWeights.ToString()); -#else - DrawItem("Blend Weights", QualitySettings.blendWeights.ToString()); -#endif + DrawItem("VSync Count", QualitySettings.vSyncCount.ToString()); DrawItem("LOD Bias", QualitySettings.lodBias.ToString()); DrawItem("Maximum LOD Level", QualitySettings.maximumLODLevel.ToString()); DrawItem("Particle Raycast Budget", QualitySettings.particleRaycastBudget.ToString()); DrawItem("Async Upload Time Slice", Utility.Text.Format("{0} ms", QualitySettings.asyncUploadTimeSlice)); DrawItem("Async Upload Buffer Size", Utility.Text.Format("{0} MB", QualitySettings.asyncUploadBufferSize)); -#if UNITY_2018_3_OR_NEWER + DrawItem("Async Upload Persistent Buffer", QualitySettings.asyncUploadPersistentBuffer.ToString()); -#endif + } GUILayout.EndVertical(); } diff --git a/Runtime/Debugger/DebuggerComponent.RuntimeMemoryInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.RuntimeMemoryInformationWindow.cs index 6afb210..0362bc4 100644 --- a/Runtime/Debugger/DebuggerComponent.RuntimeMemoryInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.RuntimeMemoryInformationWindow.cs @@ -93,11 +93,8 @@ namespace AlicizaX.Debugger.Runtime for (int i = 0; i < samples.Length; i++) { long sampleSize = 0L; -#if UNITY_5_6_OR_NEWER sampleSize = Profiler.GetRuntimeMemorySizeLong(samples[i]); -#else - sampleSize = Profiler.GetRuntimeMemorySize(samples[i]); -#endif + m_SampleSize += sampleSize; m_Samples.Add(new Sample(samples[i].name, samples[i].GetType().Name, sampleSize)); } diff --git a/Runtime/Debugger/DebuggerComponent.RuntimeMemorySummaryWindow.cs b/Runtime/Debugger/DebuggerComponent.RuntimeMemorySummaryWindow.cs index aeb6e20..3b8dc20 100644 --- a/Runtime/Debugger/DebuggerComponent.RuntimeMemorySummaryWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.RuntimeMemorySummaryWindow.cs @@ -71,11 +71,7 @@ namespace AlicizaX.Debugger.Runtime for (int i = 0; i < samples.Length; i++) { long sampleSize = 0L; -#if UNITY_5_6_OR_NEWER sampleSize = Profiler.GetRuntimeMemorySizeLong(samples[i]); -#else - sampleSize = Profiler.GetRuntimeMemorySize(samples[i]); -#endif string name = samples[i].GetType().Name; m_SampleCount++; m_SampleSize += sampleSize; diff --git a/Runtime/Debugger/DebuggerComponent.SceneInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.SceneInformationWindow.cs index 038b6d4..96d0809 100644 --- a/Runtime/Debugger/DebuggerComponent.SceneInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.SceneInformationWindow.cs @@ -17,9 +17,7 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Scene Count In Build Settings", SceneManager.sceneCountInBuildSettings.ToString()); UnityEngine.SceneManagement.Scene activeScene = SceneManager.GetActiveScene(); -#if UNITY_2018_3_OR_NEWER DrawItem("Active Scene Handle", activeScene.handle.ToString()); -#endif DrawItem("Active Scene Name", activeScene.name); DrawItem("Active Scene Path", activeScene.path); DrawItem("Active Scene Build Index", activeScene.buildIndex.ToString()); @@ -27,9 +25,7 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Active Scene Is Loaded", activeScene.isLoaded.ToString()); DrawItem("Active Scene Is Valid", activeScene.IsValid().ToString()); DrawItem("Active Scene Root Count", activeScene.rootCount.ToString()); -#if UNITY_2019_1_OR_NEWER DrawItem("Active Scene Is Sub Scene", activeScene.isSubScene.ToString()); -#endif } GUILayout.EndVertical(); } diff --git a/Runtime/Debugger/DebuggerComponent.ScreenInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.ScreenInformationWindow.cs index a4d1eb7..b311d93 100644 --- a/Runtime/Debugger/DebuggerComponent.ScreenInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.ScreenInformationWindow.cs @@ -18,25 +18,17 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Screen DPI", Screen.dpi.ToString("F2")); DrawItem("Screen Orientation", Screen.orientation.ToString()); DrawItem("Is Full Screen", Screen.fullScreen.ToString()); -#if UNITY_2018_1_OR_NEWER DrawItem("Full Screen Mode", Screen.fullScreenMode.ToString()); -#endif DrawItem("Sleep Timeout", GetSleepTimeoutDescription(Screen.sleepTimeout)); -#if UNITY_2019_2_OR_NEWER DrawItem("Brightness", Screen.brightness.ToString("F2")); -#endif DrawItem("Cursor Visible", Cursor.visible.ToString()); DrawItem("Cursor Lock State", Cursor.lockState.ToString()); DrawItem("Auto Landscape Left", Screen.autorotateToLandscapeLeft.ToString()); DrawItem("Auto Landscape Right", Screen.autorotateToLandscapeRight.ToString()); DrawItem("Auto Portrait", Screen.autorotateToPortrait.ToString()); DrawItem("Auto Portrait Upside Down", Screen.autorotateToPortraitUpsideDown.ToString()); -#if UNITY_2017_2_OR_NEWER && !UNITY_2017_2_0 DrawItem("Safe Area", Screen.safeArea.ToString()); -#endif -#if UNITY_2019_2_OR_NEWER DrawItem("Cutouts", GetCutoutsString(Screen.cutouts)); -#endif DrawItem("Support Resolutions", GetResolutionsString(Screen.resolutions)); } GUILayout.EndVertical(); diff --git a/Runtime/Debugger/DebuggerComponent.SystemInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.SystemInformationWindow.cs index 1dbaea2..6345fcd 100644 --- a/Runtime/Debugger/DebuggerComponent.SystemInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.SystemInformationWindow.cs @@ -21,17 +21,11 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Processor Count", SystemInfo.processorCount.ToString()); DrawItem("Processor Frequency", Utility.Text.Format("{0} MHz", SystemInfo.processorFrequency)); DrawItem("System Memory Size", Utility.Text.Format("{0} MB", SystemInfo.systemMemorySize)); -#if UNITY_5_5_OR_NEWER DrawItem("Operating System Family", SystemInfo.operatingSystemFamily.ToString()); -#endif DrawItem("Operating System", SystemInfo.operatingSystem); -#if UNITY_5_6_OR_NEWER DrawItem("Battery Status", SystemInfo.batteryStatus.ToString()); DrawItem("Battery Level", GetBatteryLevelString(SystemInfo.batteryLevel)); -#endif -#if UNITY_5_4_OR_NEWER DrawItem("Supports Audio", SystemInfo.supportsAudio.ToString()); -#endif DrawItem("Supports Location Service", SystemInfo.supportsLocationService.ToString()); DrawItem("Supports Accelerometer", SystemInfo.supportsAccelerometer.ToString()); DrawItem("Supports Gyroscope", SystemInfo.supportsGyroscope.ToString()); diff --git a/Runtime/Debugger/DebuggerComponent.TimeInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.TimeInformationWindow.cs index 491ad83..6126b1e 100644 --- a/Runtime/Debugger/DebuggerComponent.TimeInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.TimeInformationWindow.cs @@ -19,29 +19,20 @@ namespace AlicizaX.Debugger.Runtime DrawItem("Time", Time.time.ToString()); DrawItem("Fixed Time", Time.fixedTime.ToString()); DrawItem("Unscaled Time", Time.unscaledTime.ToString()); -#if UNITY_5_6_OR_NEWER DrawItem("Fixed Unscaled Time", Time.fixedUnscaledTime.ToString()); -#endif DrawItem("Delta Time", Time.deltaTime.ToString()); DrawItem("Fixed Delta Time", Time.fixedDeltaTime.ToString()); DrawItem("Unscaled Delta Time", Time.unscaledDeltaTime.ToString()); -#if UNITY_5_6_OR_NEWER DrawItem("Fixed Unscaled Delta Time", Time.fixedUnscaledDeltaTime.ToString()); -#endif DrawItem("Smooth Delta Time", Time.smoothDeltaTime.ToString()); DrawItem("Maximum Delta Time", Time.maximumDeltaTime.ToString()); -#if UNITY_5_5_OR_NEWER DrawItem("Maximum Particle Delta Time", Time.maximumParticleDeltaTime.ToString()); -#endif DrawItem("Frame Count", Time.frameCount.ToString()); DrawItem("Rendered Frame Count", Time.renderedFrameCount.ToString()); DrawItem("Capture Framerate", Time.captureFramerate.ToString()); -#if UNITY_2019_2_OR_NEWER DrawItem("Capture Delta Time", Time.captureDeltaTime.ToString()); -#endif -#if UNITY_5_6_OR_NEWER DrawItem("In Fixed Time Step", Time.inFixedTimeStep.ToString()); -#endif + } GUILayout.EndVertical(); } diff --git a/Runtime/Debugger/DebuggerComponent.WebPlayerInformationWindow.cs b/Runtime/Debugger/DebuggerComponent.WebPlayerInformationWindow.cs index 851d9bb..5784031 100644 --- a/Runtime/Debugger/DebuggerComponent.WebPlayerInformationWindow.cs +++ b/Runtime/Debugger/DebuggerComponent.WebPlayerInformationWindow.cs @@ -12,20 +12,7 @@ namespace AlicizaX.Debugger.Runtime GUILayout.Label("Web Player Information"); GUILayout.BeginVertical("box"); { -#if !UNITY_2017_2_OR_NEWER - DrawItem("Is Web Player", Application.isWebPlayer.ToString()); -#endif DrawItem("Absolute URL", Application.absoluteURL); -#if !UNITY_2017_2_OR_NEWER - DrawItem("Source Value", Application.srcValue); -#endif -#if !UNITY_2018_2_OR_NEWER - DrawItem("Streamed Bytes", Application.streamedBytes.ToString()); -#endif -#if UNITY_5_3 || UNITY_5_4 - DrawItem("Web Security Enabled", Application.webSecurityEnabled.ToString()); - DrawItem("Web Security Host URL", Application.webSecurityHostUrl.ToString()); -#endif } GUILayout.EndVertical(); }