Update DebuggerComponent.GraphicsInformationWindow.cs

This commit is contained in:
陈思海 2026-04-20 17:38:58 +08:00
parent 65e4536579
commit c6629d044d

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@ -38,7 +38,7 @@ namespace AlicizaX.Debugger.Runtime
DrawItem("Max Cubemap Size", SystemInfo.maxCubemapSize.ToString());
DrawItem("Graphics UV Starts At Top", SystemInfo.graphicsUVStartsAtTop.ToString());
DrawItem("Constant Buffer Offset Alignment", SystemInfo.constantBufferOffsetAlignment.ToString());
DrawItem("Min Constant Buffer Offset Alignment", SystemInfo.minConstantBufferOffsetAlignment.ToString());
DrawItem("Min Constant Buffer Offset Alignment", SystemInfo.constantBufferOffsetAlignment.ToString());
DrawItem("Has Hidden Surface Removal On GPU", SystemInfo.hasHiddenSurfaceRemovalOnGPU.ToString());
DrawItem("Has Dynamic Uniform Array Indexing In Fragment Shaders", SystemInfo.hasDynamicUniformArrayIndexingInFragmentShaders.ToString());
DrawItem("Has Mip Max Level", SystemInfo.hasMipMaxLevel.ToString());