using UnityEngine; using UnityEngine.UIElements; namespace AlicizaX.Debugger.Runtime { public sealed partial class DebuggerComponent { private sealed class InputLocationInformationWindow : PollingDebuggerWindowBase { protected override void BuildWindow(VisualElement root) { VisualElement actions = CreateSection("Actions", out VisualElement actionCard); VisualElement toolbar = CreateToolbarRow(); toolbar.Add(CreateActionButton("Enable", () => Input.location.Start(), DebuggerTheme.ButtonSurface)); toolbar.Add(CreateActionButton("Disable", () => Input.location.Stop(), DebuggerTheme.ButtonSurface)); actionCard.Add(toolbar); root.Add(actions); VisualElement section = CreateSection("Input Location", out VisualElement card); card.Add(CreateRow("Is Enabled By User", Input.location.isEnabledByUser.ToString())); card.Add(CreateRow("Status", Input.location.status.ToString())); if (Input.location.status == LocationServiceStatus.Running) { card.Add(CreateRow("Horizontal Accuracy", Input.location.lastData.horizontalAccuracy.ToString())); card.Add(CreateRow("Vertical Accuracy", Input.location.lastData.verticalAccuracy.ToString())); card.Add(CreateRow("Longitude", Input.location.lastData.longitude.ToString())); card.Add(CreateRow("Latitude", Input.location.lastData.latitude.ToString())); card.Add(CreateRow("Altitude", Input.location.lastData.altitude.ToString())); card.Add(CreateRow("Timestamp", Input.location.lastData.timestamp.ToString())); } root.Add(section); } } } }