com.alicizax.unity.framework/Editor/GameObjectPool/PoolConfigScriptableObjectEditor.cs
2026-04-17 21:01:20 +08:00

18 lines
477 B
C#

using UnityEditor;
using UnityEngine;
namespace AlicizaX
{
[CustomEditor(typeof(PoolConfigScriptableObject))]
public sealed class PoolConfigScriptableObjectEditor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
if (GUILayout.Button("Open Editor", GUILayout.Width(160f), GUILayout.Height(28f)))
{
PoolConfigEditorWindow.Open((PoolConfigScriptableObject)target);
}
}
}
}