18 lines
376 B
C#
18 lines
376 B
C#
using System;
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using System.Runtime.CompilerServices;
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using Unity.IL2CPP.CompilerServices;
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namespace AlicizaX
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{
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public delegate void InEventHandler<T>(in T evt) where T : struct, IEventArgs;
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public interface IEventArgs { }
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public static class EventInitialSize<T> where T : struct, IEventArgs
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{
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public static int Size = 4; // default
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}
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}
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