com.alicizax.unity.framework/Runtime/ABase/DataStruct/ObjectDontDestroyOnLoad.cs

16 lines
287 B
C#

using UnityEngine;
namespace AlicizaX
{
/// <summary>
/// 标记物体对象为不可销毁
/// </summary>
public sealed class ObjectDontDestroyOnLoad : MonoBehaviour
{
private void Awake()
{
DontDestroyOnLoad(this);
}
}
}