41 lines
1.7 KiB
C#
41 lines
1.7 KiB
C#
using UnityEngine;
|
|
using UnityEngine.UIElements;
|
|
|
|
namespace AlicizaX.Debugger.Runtime
|
|
{
|
|
public sealed partial class DebuggerComponent
|
|
{
|
|
private sealed class InputTouchInformationWindow : PollingDebuggerWindowBase
|
|
{
|
|
protected override void BuildWindow(VisualElement root)
|
|
{
|
|
VisualElement section = CreateSection("Input Touch", out VisualElement card);
|
|
card.Add(CreateRow("Touch Supported", Input.touchSupported.ToString()));
|
|
card.Add(CreateRow("Touch Pressure Supported", Input.touchPressureSupported.ToString()));
|
|
card.Add(CreateRow("Stylus Touch Supported", Input.stylusTouchSupported.ToString()));
|
|
card.Add(CreateRow("Simulate Mouse With Touches", Input.simulateMouseWithTouches.ToString()));
|
|
card.Add(CreateRow("Multi Touch Enabled", Input.multiTouchEnabled.ToString()));
|
|
card.Add(CreateRow("Touch Count", Input.touchCount.ToString()));
|
|
card.Add(CreateRow("Touches", GetTouchesString(Input.touches)));
|
|
root.Add(section);
|
|
}
|
|
|
|
private string GetTouchString(Touch touch)
|
|
{
|
|
return Utility.Text.Format("{0}, {1}, {2}, {3}, {4}", touch.position, touch.deltaPosition, touch.rawPosition, touch.pressure, touch.phase);
|
|
}
|
|
|
|
private string GetTouchesString(Touch[] touches)
|
|
{
|
|
string[] touchStrings = new string[touches.Length];
|
|
for (int i = 0; i < touches.Length; i++)
|
|
{
|
|
touchStrings[i] = GetTouchString(touches[i]);
|
|
}
|
|
|
|
return string.Join("; ", touchStrings);
|
|
}
|
|
}
|
|
}
|
|
}
|