com.alicizax.unity.framework/Runtime/Debugger/IDebuggerWindow.cs
陈思海 3f895266f1 重构Runtime模式下Debugg模块为UI ToolKit绘制
重构Runtime模式下Debugg模块为UI ToolKit绘制
2026-04-21 13:01:55 +08:00

31 lines
1010 B
C#

using UnityEngine.UIElements;
namespace AlicizaX.Debugger.Runtime
{
/// <summary>调试器窗口接口。</summary>
public interface IDebuggerWindow
{
/// <summary>初始化调试器窗口。</summary>
/// <param name="args">初始化调试器窗口参数。</param>
void Initialize(params object[] args);
/// <summary>关闭调试器窗口。</summary>
void Shutdown();
/// <summary>进入调试器窗口。</summary>
void OnEnter();
/// <summary>离开调试器窗口。</summary>
void OnLeave();
/// <summary>调试器窗口轮询。</summary>
/// <param name="elapseSeconds">逻辑流逝时间,以秒为单位。</param>
/// <param name="realElapseSeconds">真实流逝时间,以秒为单位。</param>
void OnUpdate(float elapseSeconds, float realElapseSeconds);
/// <summary>创建运行时 UI Toolkit 视图。</summary>
VisualElement CreateView();
}
}