com.alicizax.unity.framework/Runtime/Timer/TimerComponent.cs
2026-04-20 13:46:44 +08:00

18 lines
363 B
C#

using AlicizaX;
using UnityEngine;
namespace AlicizaX.Timer.Runtime
{
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Timer")]
[UnityEngine.Scripting.Preserve]
public sealed class TimerComponent : MonoBehaviour
{
private void Awake()
{
AppServices.RegisterApp(new TimerService());
}
}
}