com.alicizax.unity.framework/Runtime/Resource/Resource/Callback/LoadSceneFailureCallback.cs
2025-09-05 19:46:30 +08:00

12 lines
522 B
C#

namespace AlicizaX.Resource.Runtime
{
/// <summary>
/// 加载场景失败回调函数。
/// </summary>
/// <param name="sceneAssetName">要加载的场景资源名称。</param>
/// <param name="status">加载场景状态。</param>
/// <param name="errorMessage">错误信息。</param>
/// <param name="userData">用户自定义数据。</param>
public delegate void LoadSceneFailureCallback(string sceneAssetName, LoadResourceStatus status, string errorMessage, object userData);
}