com.alicizax.unity.framework/Runtime/Event/IEventArgs.cs

18 lines
376 B
C#

using System;
using System.Runtime.CompilerServices;
using Unity.IL2CPP.CompilerServices;
namespace AlicizaX
{
public delegate void InEventHandler<T>(in T evt) where T : struct, IEventArgs;
public interface IEventArgs { }
public static class EventInitialSize<T> where T : struct, IEventArgs
{
public static int Size = 4; // default
}
}