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DebuggerActiveWindowType.cs
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2025-09-05 19:46:30 +08:00 |
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DebuggerActiveWindowType.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.AudioInformationWindow.cs
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重构音频模块 1. 高频、大量音频反复调用时,单帧 CPU 开销与 GC 最优 2. AudioClip / AudioSource 的加载、缓存淘汰、卸载形成完整闭环,避免线性遍历 3. AudioSource 对象池 + 播放请求 struct 全部池化覆盖所有分配点 4. 支持3D环境音并具备距离衰减、遮挡等空间属性 5. 新增音频类型(BGM/SFX/Voice/Ambient) 6. 可调式监控Debug信息 及时跟踪音频缓存 处理 句柄状态
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2026-04-23 17:21:36 +08:00 |
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DebuggerComponent.AudioInformationWindow.cs.meta
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重构音频模块 1. 高频、大量音频反复调用时,单帧 CPU 开销与 GC 最优 2. AudioClip / AudioSource 的加载、缓存淘汰、卸载形成完整闭环,避免线性遍历 3. AudioSource 对象池 + 播放请求 struct 全部池化覆盖所有分配点 4. 支持3D环境音并具备距离衰减、遮挡等空间属性 5. 新增音频类型(BGM/SFX/Voice/Ambient) 6. 可调式监控Debug信息 及时跟踪音频缓存 处理 句柄状态
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2026-04-23 17:21:36 +08:00 |
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DebuggerComponent.ConsoleWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.ConsoleWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.cs
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重构音频模块 1. 高频、大量音频反复调用时,单帧 CPU 开销与 GC 最优 2. AudioClip / AudioSource 的加载、缓存淘汰、卸载形成完整闭环,避免线性遍历 3. AudioSource 对象池 + 播放请求 struct 全部池化覆盖所有分配点 4. 支持3D环境音并具备距离衰减、遮挡等空间属性 5. 新增音频类型(BGM/SFX/Voice/Ambient) 6. 可调式监控Debug信息 及时跟踪音频缓存 处理 句柄状态
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2026-04-23 17:21:36 +08:00 |
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DebuggerComponent.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.EnvironmentInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.EnvironmentInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.FpsCounter.cs
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.FpsCounter.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.GraphicsInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.GraphicsInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.InputAccelerationInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.InputAccelerationInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.InputCompassInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.InputCompassInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.InputGyroscopeInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.InputGyroscopeInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.InputLocationInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.InputLocationInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.InputSummaryInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.InputSummaryInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.InputTouchInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.InputTouchInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.LogNode.cs
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.LogNode.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.ObjectPoolInformationWindow.cs
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彻底重构ObjectPoolService模块
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2026-04-22 13:04:31 +08:00 |
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DebuggerComponent.ObjectPoolInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.PathInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.PathInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.ProfilerInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.ProfilerInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.QualityInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.QualityInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.ReferencePoolInformationWindow.cs
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重构Class内存池
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2026-04-21 14:24:36 +08:00 |
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DebuggerComponent.ReferencePoolInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.RuntimeMemoryInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.RuntimeMemoryInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.RuntimeMemoryInformationWindow.Sample.cs
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.RuntimeMemoryInformationWindow.Sample.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.RuntimeMemorySummaryWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.RuntimeMemorySummaryWindow.cs.meta
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DebuggerComponent.RuntimeMemorySummaryWindow.Record.cs
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.RuntimeMemorySummaryWindow.Record.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.SceneInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.SceneInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.ScreenInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.ScreenInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.ScrollableDebuggerWindowBase.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.ScrollableDebuggerWindowBase.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.SettingsWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.SettingsWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.SystemInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.SystemInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.TimeInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.TimeInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerComponent.UIToolkitSupport.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.UIToolkitSupport.cs.meta
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.WebPlayerInformationWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerComponent.WebPlayerInformationWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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DebuggerService.cs
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优化Service 模块
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2026-04-20 13:46:44 +08:00 |
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DebuggerService.cs.meta
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优化
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2026-03-26 16:14:05 +08:00 |
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DebuggerService.DebuggerWindowGroup.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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DebuggerService.DebuggerWindowGroup.cs.meta
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优化
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2026-03-26 16:14:05 +08:00 |
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IDebuggerService.cs
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优化Service 模块
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2026-04-20 13:46:44 +08:00 |
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IDebuggerService.cs.meta
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优化
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2026-03-26 16:14:05 +08:00 |
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IDebuggerWindow.cs
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重构Runtime模式下Debugg模块为UI ToolKit绘制
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2026-04-21 13:01:55 +08:00 |
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IDebuggerWindow.cs.meta
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2025-09-05 19:46:30 +08:00 |
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IDebuggerWindowGroup.cs
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2025-09-05 19:46:30 +08:00 |
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IDebuggerWindowGroup.cs.meta
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2025-09-05 19:46:30 +08:00 |