com.alicizax.unity.framework/Runtime/Resource/Resource/Extension/LoadAssetObject.cs
2025-11-18 11:27:23 +08:00

22 lines
524 B
C#

using System;
using UnityEngine;
namespace AlicizaX.Resource.Runtime
{
[Serializable]
public class LoadAssetObject
{
[SerializeField] public ISetAssetObject AssetObject { get; }
[SerializeField] public UnityEngine.Object AssetTarget { get; }
#if UNITY_EDITOR
public bool IsSelect { get; set; }
#endif
public LoadAssetObject(ISetAssetObject obj, UnityEngine.Object assetTarget)
{
AssetObject = obj;
AssetTarget = assetTarget;
}
}
}