com.alicizax.unity.framework/Runtime/Procedure/ProcedureComponent.cs
2025-11-18 16:15:11 +08:00

22 lines
558 B
C#

using UnityEngine;
namespace AlicizaX
{
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Procedure")]
public sealed class ProcedureComponent : MonoBehaviour
{
private IProcedureModule _mProcedureModule = null;
private void Awake()
{
_mProcedureModule = ModuleSystem.RegisterModule<IProcedureModule, ProcedureModule>();
if (_mProcedureModule == null)
{
Log.Error("Procedure Module is invalid.");
return;
}
}
}
}