This commit is contained in:
陈思海 2025-03-24 13:17:26 +08:00
parent ad8b67acb4
commit 9893321815
3 changed files with 7 additions and 8 deletions

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@ -1,4 +1,4 @@
using AlicizaX.Runtime; using AlicizaX;
using Cysharp.Threading.Tasks; using Cysharp.Threading.Tasks;
using Fantasy.Network; using Fantasy.Network;
using Fantasy.Network.Interface; using Fantasy.Network.Interface;

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@ -1,4 +1,4 @@
using AlicizaX.Runtime; using AlicizaX;
using Cysharp.Threading.Tasks; using Cysharp.Threading.Tasks;
using Fantasy.Network; using Fantasy.Network;
using Fantasy.Network.Interface; using Fantasy.Network.Interface;
@ -21,7 +21,7 @@ namespace AlicizaX.Network.Runtime
_networkModule = ModuleSystem.RegisterModule<INetworkModule>(typeof(NetworkModule)); _networkModule = ModuleSystem.RegisterModule<INetworkModule>(typeof(NetworkModule));
if (_networkModule == null) if (_networkModule == null)
{ {
Log.Fatal("Network Manager is invalid."); Log.Error("Network Manager is invalid.");
return; return;
} }

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@ -1,10 +1,9 @@
using System.Reflection; using System.Reflection;
using AlicizaX.Runtime; using AlicizaX;
using Cysharp.Threading.Tasks; using Cysharp.Threading.Tasks;
using Fantasy; using Fantasy;
using Fantasy.Network; using Fantasy.Network;
using Fantasy.Network.Interface; using Fantasy.Network.Interface;
using Log = AlicizaX.Runtime.Log;
namespace AlicizaX.Network.Runtime namespace AlicizaX.Network.Runtime
{ {
@ -69,19 +68,19 @@ namespace AlicizaX.Network.Runtime
{ {
_connectState = EConnectState.Connect; _connectState = EConnectState.Connect;
_session.AddComponent<SessionHeartbeatComponent>().Start(_heartInterval); _session.AddComponent<SessionHeartbeatComponent>().Start(_heartInterval);
Log.Debug("Connect Success"); Log.Info("Connect Success");
} }
private void OnConnectFail() private void OnConnectFail()
{ {
_connectState = EConnectState.None; _connectState = EConnectState.None;
Log.Debug("Connect Fail"); Log.Info("Connect Fail");
} }
private void OnConnectDisconnect() private void OnConnectDisconnect()
{ {
_connectState = EConnectState.Disconnect; _connectState = EConnectState.Disconnect;
Log.Debug("Disconnect"); Log.Info("Disconnect");
} }
} }
} }