com.alicizax.unity.tuyoogam.../Samples~/Test Sample/Runtime/T2_TestBuldinFileSystem/TestBundleUnpacker.cs

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2025-09-02 19:21:49 +08:00
using System;
using System.IO;
using System.Text;
using System.Collections;
using UnityEngine;
using NUnit.Framework;
using YooAsset;
/// <summary>
/// 测试内置文件解压
/// </summary>
public class TestBundleUnpacker
{
public IEnumerator RuntimeTester()
{
ResourcePackage package = YooAssets.GetPackage(TestDefine.AssetBundlePackageName);
Assert.IsNotNull(package);
var resourceUnpacker = package.CreateResourceUnpacker("unpack", 10, 1);
Assert.AreEqual(resourceUnpacker.TotalDownloadCount, 2);
resourceUnpacker.BeginDownload();
yield return resourceUnpacker;
Assert.AreEqual(EOperationStatus.Succeed, resourceUnpacker.Status);
}
}
/*
*
BundleInfo::CreateDownloader()
{
return _buildFileSystem.DownloadFileAsync(Bundle, options);
}
BuildinFileSystem::DownloadFileAsync()
{
options.ImportFilePath = GetBuildinFileLoadPath(bundle);
return _unpackFileSystem.DownloadFileAsync(bundle, options);
}
UnpackFileSystem::DownloadFileAsync()
{
if (string.IsNullOrEmpty(options.ImportFilePath) == false)
{
string mainURL = ConvertToWWWPath(options.ImportFilePath);
options.SetURL(mainURL, mainURL);
var downloader = new DownloadPackageBundleOperation(bundle, options);
return downloader;
}
}
*/