com.alicizax.unity.tuyoogam.../Runtime/FileSystem/DefaultCacheFileSystem/Elements/TempFileElement.cs

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namespace YooAsset
{
internal class TempFileElement
{
public string TempFilePath { private set; get; }
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public uint TempFileCRC { private set; get; }
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public long TempFileSize { private set; get; }
/// <summary>
/// 注意:原子操作对象
/// </summary>
public volatile int Result = 0;
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public TempFileElement(string filePath, uint fileCRC, long fileSize)
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{
TempFilePath = filePath;
TempFileCRC = fileCRC;
TempFileSize = fileSize;
}
}
}