com.alicizax.unity.tuyoogam.../Samples~/Space Shooter/GameScript/Runtime/EventDefine/SceneEventDefine.cs

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2025-09-02 19:21:49 +08:00
using UniFramework.Event;
public class SceneEventDefine
{
public class ChangeToHomeScene : IEventMessage
{
public static void SendEventMessage()
{
var msg = new ChangeToHomeScene();
UniEvent.SendMessage(msg);
}
}
public class ChangeToBattleScene : IEventMessage
{
public static void SendEventMessage()
{
var msg = new ChangeToBattleScene();
UniEvent.SendMessage(msg);
}
}
}